komalrajsingh showed me a very early 'concept' version of this game - literally a moving block and some bouncing circles on a grey background.
I think the progression through to the completed product is almost a paradigm for how most games should be developed - certainly for those who are new to Stencyl / game development.
This game demonstrates how a very simple theme and game-play can be made into a professional-looking final product. The mechanics and game-play were proven to work before time was spent on making it look nice. Even in its early form, there was something addictive about catching the circles in the slot.
The development of the game shows that, once the game mechanics have been put in place, pretty-much any theme can be put in place, and this can be aimed at a specific target audience. The chosen theme was saving and loans, but it could have been cute, furry characters in a field (or any one of hundreds of different of ideas).
It would be great if komalrajsingh could upload a very early version to Stencyl Arcade (maybe put it in the WIP section). It would be very helpful to show new Stencyl users how the game started out in the developer's mind, and was then themed, with intro screens and audio, etc, subsequently added to the game.
Good job!