Hi. The 2 Behaviors I'm working with are
SpawnableItem Actor Behavior
22 and 23.png are the screen caps for this behavior
ItemSpawner Scene behavior (super original I know

)
20 and 21.png are the screencaps for this behavior
The idea is that
- the scene will spawn say 3 items from the lists
- send SpawnableItem info it needs to "change" itself to what it's supposed to be and too track it's list index. in this case a FirstAidKit
- when the item is picked up, send back the info to the Scene behavior
- scene behavior removes the entry off the list from the info it gets
Right now the behavior is creating the actors fine, but all my trigger event blocks aren't working. The animation is not changing and the items are not being removed from the list. What am I doing wrong? Thanks in advance for any help.