GoldSpace (Working title: Space Pirate)

Bombini

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Here is another riddle from one of the less action driven levels.
Any clue how it works?


merrak

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It looks like some kind of combination lock

domagojbulat

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No, it is just that you have to release pushing the bars at exact moments they reache green, isn't it??

Bombini

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Yes and i will add a counter for the whole sequence.
Its pretty cool!

Bombini

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A new boss enemy in the works ;)


NickamonPoppytail

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Upcoming Projects
Poppytail 5 and Pixeltail: Fifth and sixth main instalments in Poppytail series. A Game About Trimming Hedges: Final Version: An updated version of the original AGATH. Easter Fun 2: A sequel to the original Easter Fun. One Million: Last-one-standing style small project. The Poppytales: RPG using characters from other stuff I've made/am making. Skies n' Fall: Boss rush shooter prequel to Rise n' Brawl.

Bombini

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Thanks!
Have a nice weekend everyone!


domagojbulat

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Oh this is beautiful! You too, have a nice weekend!

Bombini

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Thanks!
I added some mortar fun :)


Bombini

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I added some more backgrounds with lighter color palettes:


Bombini

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NPC's are getting ready to talk to you ;)
Have a good weekend everyone!


xplosion28

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Love the progress, keep it up!

Just out of curiosity how big is this game?

Bombini

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Thanks!
By big you mean how long it will take to play through?
I guess a couple of hours.

Here is a snapshot of level 1-12 (there will be 20 story levels plus 10 mystery levels)


The complexity and effort of creating the game is very high if this was your question. Beauty is that i am getting faster from month to month ;)

Cheers!

Bombini

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While i was sleeping...wow never had numer 11 on IndieDB..Wohooooooo!



EDIT: Number 9 already ;)

Please support me if you havent:

« Last Edit: November 07, 2017, 07:07:52 am by Bombini »

merrak

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Those maps look really cool zoomed out (especially #3). Progress is looking great!