Duh, wow sorry brain fart. Using the extension now, which by the way I want to thank you tremendously for making. For real, this helps a great deal and you should be proud of yourself for helping so many people.
Anyway, I am having a problem with creating a weld joint. Just testing it out with a simple collision.
When Self hits actor of type
.....create weld joint between Self at (x:0, y:0) and actor of type.
I've also tried storing the "actor of type" as an attribute and create the weld joint between self, and an attribute, but to no avail. Am I doing something wrong?
P.S. creating distance joint works under the same circumstance, but i'd prefer using a weld joint