Hello, i was compiling a game from android today, and it was taking ages on compiling. After about 45 minutes i looked in the log viewer and it showed nothing from the last half an hour, so i clicked exit stencyl and then saved. I then opened up stencyl and tried again. This time it worked, but the app on my tablet would open, and then say "unfortunately My Game has stopped". i then tried running on flash player and got the error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.stencyl.models::GameModel()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/models/GameModel.hx:136]
at com.stencyl.models::GameModel$/get()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/models/GameModel.hx:46]
at com.stencyl.models::Resource/isAtlasActive()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/models/Resource.hx:30]
at com.stencyl.models.background::ImageBackground()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/models/background/ImageBackground.hx:49]
at com.stencyl.io::BackgroundReader/read()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/io/BackgroundReader.hx:99]
at com.stencyl::Data/readResource()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/Data.hx:265]
at com.stencyl::Data/readResourceXML()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/Data.hx:251]
at com.stencyl::Data/loadResources()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/Data.hx:206]
at com.stencyl::Data/loadAll()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/Data.hx:140]
at com.stencyl::Data$/get()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/Data.hx:47]
at com.stencyl::Engine/begin()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/Engine.hx:652]
at com.stencyl::Engine()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/com/stencyl/Engine.hx:511]
at Universal/init()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/Universal.hx:57]
at Universal/onAdded()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/Universal.hx:36]
at flash.display::DisplayObjectContainer/addChild()
at Universal$/main()[C:\Program Files (x86)\Stencyl\plaf\haxe\lib/stencyl/1,00/Universal.hx:694]
at Function/http://adobe.com/AS3/2006/builtin::apply()
at Function/<anonymous>()
at Reflect$/callMethod()[C:\Program Files (x86)\Stencyl\plaf\haxe/std/flash/_std/Reflect.hx:56]
at ApplicationMain$/begin()[Export/flash/haxe/ApplicationMain.hx:56]
at ApplicationMain$/preloader_onComplete()[Export/flash/haxe/ApplicationMain.hx:83]
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at scripts::StencylPreloader/onLoaded()[Source/scripts/StencylPreloader.hx:316]
at ApplicationMain$/onEnter()[Export/flash/haxe/ApplicationMain.hx:75]
i also got the error could not load collision groups -2 and 3 in the log viewer
Then i tried to test game in windows (debug and non-debug mode) and it got stuck on compiling.
Then i tried android debug mode and it got stuck on compiling.
I then came to the conclusion that my game is probably broken, so i looked it up and i found that i should attach the game folder
as well, which is now attached