Enhance - Integrate 3rd party extensions NOW! Ads, Analytics, IAP and more!!!

RozekEnhance

  • Posts: 46
Can you send us an email with this information.  It would be get this in front of engineering.
Support@enhance.co

Thank you.

Jg41095

  • *
  • Posts: 27
So Rewarded Videos and Interstitial seem to be working during testing, however Admob banner ads are not.  (nothing appears)

Anyone else having this problem?

RulezTeam

  • *
  • Posts: 295
Hi Jg41095,

have you testing with version 3.5 of Stencyl ?

Jg41095

  • *
  • Posts: 27
Hi Jg41095,

have you testing with version 3.5 of Stencyl ?

I'm running 3.4 b9328.  Is 3.5 required for Admob banners?

RulezTeam

  • *
  • Posts: 295
No, it isn't required. But if you want to publish for iOS or you want to respect the requirements for Android from Sep 2018, you must use 3.5, and with 3.5 this extension have some problems.

Jg41095

  • *
  • Posts: 27
Thanks.  Upgraded to 3.5.  'Is banner ready' boolean returns true, but nothing appears.  Will just use interstitial and rewarded.

RozekEnhance

  • Posts: 46
Did you ever shoot us an email?

RulezTeam

  • *
  • Posts: 295
Hi Rozek,

how take you care about GDPR ? Will there be a new extension ?

RozekEnhance

  • Posts: 46
The Enhance team has taken the necessary steps for to be GDPR compliant.  We are working hard to get every updated SDK released.   As a service provider releases an SDK that is GDPR compliant, our team gets to work so you can get it from us. 

 

gkhanni

  • *
  • Posts: 251
Admob, Facebook, Startapp (Banner Ads)
Applovin, Unity, Vungle, Pollfish  (Rewarded + Interstitial)
MoPub, HyperMX, Tapdaq (Mediation)
Flurry, Tenjin (Analytics)

Are not working on Stencyl 3.4 & 3.5. Thankfully Appsflyer (both Tracking and Attribution) is working fine.

Sorry to say but Enhance is extremely useless extension for Stencyl unless  this services work properly.

« Last Edit: June 27, 2018, 03:02:47 pm by gkhanni »

FMStudioGameDev

  • *
  • Posts: 173
That's bad. Btw, I have never been able to compile for Android with 3.5, always get the same error reported here:
Code: [Select]
[haxelib.exe] Execution failed for task ':app:processReleaseResources'.
Level:     INFO
When:      2018-05-07 16:44:12:473
From:      stencyl.sw.util.StreamGobbler
[haxelib.exe] > Error: A library uses the same package as this project: com.stencyl.mygame

Sent an email weeks ago at Support@enhance.co but never got any reply...

gkhanni

  • *
  • Posts: 251
Even you complete compile, it wont work.

RozekEnhance

  • Posts: 46
gkhanni -
Can you tell me what the issues you are having in 3.4?

FMStudioGameDev-
Did anyone ever get back with you?

Version 3.5 is still in beta and is not fully supported by Enhance.  Once it has been released and stable, the Enhance team will be able to get this version fully supported.  If you are having issues with 3.4, please email us (support@enhance.co) for support.   If (FMStudioGameDev) no one is responding to you, please email me directly. here.  Thank you.

gkhanni

  • *
  • Posts: 251
There isnt a specific issue ... there isnt any errors or compile problems.. these platforms are not working after create an ipa, both released  or not released.

"Admob, Facebook, Startapp (Banner Ads)
Applovin, Unity, Vungle, Pollfish  (Rewarded + Interstitial)
MoPub, HyperMX, Tapdaq (Mediation)
Flurry, Tenjin (Analytics)"

All sdk keys and implementations at platform sides are absolutely correct.

Could you please create a sample game on Stencyl and show us which platforms are %100 working with Enhance SDK?

RozekEnhance

  • Posts: 46
The issue you are having then is that the ads aren't filling?

Some networks have trouble filling in certain locations.  You could test out your app through a vpn to see if the networks have fill outside of your geo.  This will let you know that everything is working, just that the networks do not have inventory for all geos.

Every network that Enhance supports is rigorously tested before we release it to the public.  Enhance can not guarantee there will be fill from the network though.   So creating a sample showing which networks are working is almost impossible.  The sample would work for one person and maybe not the other depending on their location.