[iOS] Swiping Bug with Universal 2X

Dom818

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  • Posts: 1296
I attempted to add a swiping feature to one of my new games and found that swiping is very strange when using Universal 2X mode. The swiping only reacts when you swipe near the bottom left part of the screen. Swiping does work fine on the iPhone and when it runs on the iPad in iPhone mode.

I hope this can be addressed soon.

GwefTech

  • Posts: 306
yeah just realised this now too while I was testing on the iPad.  Did anyone find a quick fix for this, or is it something I am going to have to wait for?
## Mike
Picsel28 (formerly GwefTech)
Website - http://www.picsel28.cymru/ 
Twitter - http://www.twitter.com/mikejones89  +  http://www.twitter.com/Picsel28

Dom818

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  • Posts: 1296
yeah just realised this now too while I was testing on the iPad.  Did anyone find a quick fix for this, or is it something I am going to have to wait for?

I wrote my own swiping behavior, do you want me to post it here?

GwefTech

  • Posts: 306
I wrote my own swiping behavior, do you want me to post it here?

If you want to post it here, then I won't complain :)  (save's me a bit of time in development) 
## Mike
Picsel28 (formerly GwefTech)
Website - http://www.picsel28.cymru/ 
Twitter - http://www.twitter.com/mikejones89  +  http://www.twitter.com/Picsel28

Dom818

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  • Posts: 1296
Here is the Swiping behavior I use.

To use it, simply add it to the scene you with to have swiping in and go set what you want to happen for each swipe. I have labeled each one (Up, Down, Left, Right). Place the things you want to happen under the "Set Active to <false>" (You can trigger events or do whatever you please).

Let me know if you have any questions. :)

GwefTech

  • Posts: 306
## Mike
Picsel28 (formerly GwefTech)
Website - http://www.picsel28.cymru/ 
Twitter - http://www.twitter.com/mikejones89  +  http://www.twitter.com/Picsel28