[SOLVED] How to mark actor on creation to kill in the future?

Almakos

  • Posts: 632
I have scene behavior which will spawn actor when collisions happen. But I have no idea, how I delete that created actor after some time...
Thanks

« Last Edit: June 11, 2012, 12:24:27 am by Almakos »
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rob1221

  • *
  • Posts: 9472
You can make an actor attribute and set it to the new actor just after spawning it.

Almakos

  • Posts: 632
Thank you, that works
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