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Game Graveyard + Tech Demos

rob1221

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  • Posts: 9055
I made this tech demo about a year ago to test adjustable tiles and custom tile collisions, but I never made it into a game.

http://www.stencyl.com/game/play/13271

rlc2405

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  • Posts: 173
Hello! and please sorry my english!!

I dont know if this is a complete original ideia, but is a concept that I was unable to complete. Personal time problems and so on.

You can use it for free! Just let me know! :)


Basic Demo: ((Buttons "A", "D", R for restart) --> http://www.stencyl.com/game/play/19355


It’s a Runner with 2 independent (and simultaneous) Characters on the screen: a Clown and the Unicycle.

The player has control over the two.

Works like this:

The Clown has 2 jumps (simple and double)
The Unicycle has 1 jump only (simple).

This Mechanic allows some cool level design.

The player needs to take care of 2 guys at the same time, and avoid obstacles and collect balloons.




The iPhone version works GREAT.

The Control layout for phones is:  Touch the left side of the screen to jump with the Unicycle. The Right side works for the Clown. No Buttons!


Basic Demo: ((Buttons "A", "D", R for restart) --> http://www.stencyl.com/game/play/19355

The basic-demo has no death.



obs: graphics of the demo made by Alexander Olsen.

Thecasius

  • Posts: 39
Hello! and please sorry my english!!

I dont know if this is a complete original ideia, but is a concept that I was unable to complete. Personal time problems and so on.

You can use it for free! Just let me know! :)


Basic Demo: ((Buttons "A", "D", R for restart) --> http://www.stencyl.com/game/play/19355


It’s a Runner with 2 independent (and simultaneous) Characters on the screen: a Clown and the Unicycle.

The player has control over the two.

Works like this:

The Clown has 2 jumps (simple and double)
The Unicycle has 1 jump only (simple).

This Mechanic allows some cool level design.

The player needs to take care of 2 guys at the same time, and avoid obstacles and collect balloons.




The iPhone version works GREAT.

The Control layout for phones is:  Touch the left side of the screen to jump with the Unicycle. The Right side works for the Clown. No Buttons!


Basic Demo: ((Buttons "A", "D", R for restart) --> http://www.stencyl.com/game/play/19355

The basic-demo has no death.



obs: graphics of the demo made by Alexander Olsen.

Sorry to hear that, i looked forward to that game :(
It was a great idea :) and the whole thing was cool!

Hope you get some new stuff up soon ;)
Well, you should not be reading this, if you want too alright but dont blame me.

I used to be an adventurer like you, then i took two barrels, damn i dont know. Skyrim is complicated, beside that im a mage, cuz im always a mage.


fillergames

  • Posts: 737
http://www.stencyl.com/game/play/20400

This... I'm just DONE with this, it has ruined my life. I SWEAR!!!  :'(

Photon

  • Posts: 2697
http://www.stencyl.com/game/play/20400

This... I'm just DONE with this, it has ruined my life. I SWEAR!!!  :'(
I've been watching you on these forums for awhile now. Maybe game design just isn't your passion?

If that's the case, that's OK. Find what is your passion. Find what motivates you, and do that. :)
Do NOT PM me your questions, because I likely will not respond. If I have replied to your question on the forum, keep using that topic. Thanks!

Carrill

  • Posts: 102
http://www.stencyl.com/game/play/20400

This... I'm just DONE with this, it has ruined my life. I SWEAR!!!  :'(
I've been watching you on these forums for awhile now. Maybe game design just isn't your passion?

If that's the case, that's OK. Find what is your passion. Find what motivates you, and do that. :)

I think he's just young. He might not have all the inspiration and experience he needs to make a game he can end up satisfied with, but if he sticks with it I'm sure he can find some success.

Photon

  • Posts: 2697
http://www.stencyl.com/game/play/20400

This... I'm just DONE with this, it has ruined my life. I SWEAR!!!  :'(
I've been watching you on these forums for awhile now. Maybe game design just isn't your passion?

If that's the case, that's OK. Find what is your passion. Find what motivates you, and do that. :)

I think he's just young. He might not have all the inspiration and experience he needs to make a game he can end up satisfied with, but if he sticks with it I'm sure he can find some success.
True.

I guess the point is, don't let it get to you too much, fillergames. You still have awhile to explore your interests and find what really is your passion, be it game design or whatever it is.
Do NOT PM me your questions, because I likely will not respond. If I have replied to your question on the forum, keep using that topic. Thanks!


MiniMacro

  • Posts: 3
I have started and stopped and deleted Super Fanboy EX many times. I just can't find a good enough engine for it.

YodamanJer

  • Posts: 19
I have started and stopped and deleted Super Fanboy EX many times. I just can't find a good enough engine for it.

Sorry to bring up such a dead topic, but I just wanted to say that this very line of thinking is what led me to Stencyl, which finally seems like the perfect engine for my games. :)

@fillergames:
If you're still around these forums, I just wanted to say I actually enjoyed Stubby Cat. The graphics were especially good. If you stuck with it, it would be a great game. :)
-Yodaman Jer

Rimrook

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  • Posts: 241
This http://www.stencyl.com/game/play/29129
and this http://www.stencyl.com/game/play/29229

don't work on the desktop platform because the image API sucks too much on desktop.