Dante - A Game Inspired By My Nightmares

masterlemons

  • Posts: 7
This is what happens when you awkwardly mash Minecraft and Yume Nikki together.
I've got better projects planned, this was mainly me getting comfortable with the stencyl software, but I still felt like getting it out there.

You can play it on Kongregate:
http://www.kongregate.com/games/masterlemons/dante

And you can play it here on Stencyl:
http://www.stencyl.com/game/play/13237

Nomosoft

  • Posts: 122
Your game is spewing thousands of 0s into the debug log, and I also see a "behavior does not exist" error pop up, sometimes. You should probably get rid of the debug output, as it's never good for frame rates or smooth gameplay.

masterlemons

  • Posts: 7
I dont remember turning on the Debug Output, and I'm not getting any errors at all when I play it.

Neko

  • Posts: 3
It plays perfectly fine for me.... Nice little game by the way :P

rob1221

  • *
  • Posts: 9472
I dont remember turning on the Debug Output, and I'm not getting any errors at all when I play it.
That's the Flixel console, and it is always enabled unless you disable it with code.  Press ~ to see it.  You have a print statement spamming 0's, which reduces performance.

masterlemons

  • Posts: 7
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It plays perfectly fine for me.... Nice little game by the way :P
Thanks!  ;)

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That's the Flixel console, and it is always enabled unless you disable it with code.  Press ~ to see it.  You have a print statement spamming 0's, which reduces performance.
Okay, that makes sense. Well, this was mainly just something I made to get more comfortable with using stencyl, so while I'll remember that for the game I'm currently developing, I dont think I'll go to the trouble to fix this one.

godofvaganza

  • Posts: 117
Wow I really like this visual, so colorful! great job!

masterlemons

  • Posts: 7
Wow I really like this visual, so colorful! great job!
Thanks! :)