Quick Question: Do unused actors, backgrounds, code etc. increase file size?

Yeti Ball

  • Posts: 101
Hey All,

I'm about to publish a (tentatively) final version of a game, but before I do I was wondering if it's necessary to go through and delete any unused behaviors, actors, animations, background etc. that exist in my Stencyl file but are not used in the actual game.

Will doing this effect the size of the published .swf, or does Stencyl manage that for me automatically?

Thanks
YB 

Water Drop Game
Check out my new game on the Stencyl Arcade (UPDATED June 21st!).
http://www.stencyl.com/game/play/13158
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hansbe

  • Posts: 262
I think if you investigate the preview folder after a test, you see what gets included.
Doesn't seem to be quite the case.
Anyway, behaviors won't affect the final result much. Images and music more so.

« Last Edit: June 19, 2012, 06:52:00 pm by hansbe »

Yeti Ball

  • Posts: 101
So I guess it would be best practice to remove all unused content, sounds, images background etc. before publishing. 

Cheers, Hansbe

Water Drop Game
Check out my new game on the Stencyl Arcade (UPDATED June 21st!).
http://www.stencyl.com/game/play/13158
Don't forget to comment and rate! :D

SWATLLAMA

  • Posts: 1059
A good rule of hoof: Delete anything that is unused. It'll make things load faster and run smoother.
Hail The Llama
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