Stencyl 2.2 - (Released June 22nd)

Jon

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Stencyl 2.2

We've been spending the vast majority of our time developing 3.0, but to keep the ball rolling, we've just put out Stencyl 2.2, a minor update that features a couple of the usability improvements that we have in store for 3.0.

(Note: Stencyl 2.2 is only available as a quick and simple in-app update from 2.1.)




What's New?

Universal Game Settings

All of a game's settings are now housed in a single, easily accessible button inside the toolbar. Alternatively accessible from the View menu or as a keyboard shortcut.



With this instant access, you don't have to flip away from what you're currently working on. We've also tweaked the organization of the settings to be more logical.


Improved Testing Workflow

Those who are working on both Web (Flash) and Mobile games now have a nifty dropdown menu in the toolbar to change their target, rather than going through the menu to do this.



This makes even more sense in 3.0 when we add in the new platforms.



Full Changelist

- Universal Game Settings
- Improved Testing Workflow
- Controls Pane has been revamped in anticipation of supporting multiple keys. However, the current engine does *not* support multiple keys per control and will only honor the first one.
- Fixed broken link to "Saving and Loading Games"
- New Language: Portuguese

[Jun 22 Revision]
- Fixed issue with previewing atlases from Game Settings window.

« Last Edit: June 22, 2012, 08:22:15 pm by Jon »

osiaslemuel

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  • Posts: 370
Great, Gonna Check this out now  :D

Ryusui

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Let me be the second to say "rock on!"
In the event of a firestorm, the salad bar will remain open.

osiaslemuel

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Found A bug when I tried to look at the newly added languages.
It doesn't Show old languages options, only the newly added one and the default(which is the English).

Sunflower

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I can't wait to try out the *actual* multiple keys mapping! If it works as I think it will, and there's practically no reason that it wouldn't work so, then it'll be sweet! E.g. I'll be able to set the input for "Press [something] to continue" and other one for choosing one of a few options, which could overlap, while not being exactly the same.

Apart from that, it'll make WSADing much easier. ;)

So yes, I'll wait... :3

froz

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The languages list is complete for me (not like in your screenshot). Though I find it strange to include a translation that has almost none phraze translated (I'm referring to Polish translation, which results in almost every single text in Stencyl to turn into "missing"). If you insist on having part translation available, at least make it use original (English) phrazes when translated are not available.

toml2003

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Looking forward to downloading. Is enable/disable behaviors fixed for iOS?

bonzero

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Stencyl is more and more awesome everyday, at this pace there's no gonna be competition for this amazing tool  :D, I haven't tried the update yet but one feature I would love to see is more options for the universal 2x games, now they are full screen on the ipad but stretched it would be great if there was more display options... like pan&scan, letterbox etc. can't wait to check it out

jenyafio100

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when stencyl 2.3 is go? :)

Future Freak

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Just downloaded.

On Mac Lion, the Game Settings page->Atlases - clicking on the Preview Atlas button doesn't work. It flashes up the atlas very briefly behind the window.

Looking forward to downloading. Is enable/disable behaviors fixed for iOS?

Hi, didn't know there was an issue with this? What problems are you seeing?

Xietao

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Good update but I'm not sure about the new setting panel. It seems more logical to have game attributes, groups and atlases in the dashboard rather than in the settings panel.

Just one persons opinion though.  :D

toml2003

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Looking forward to downloading. Is enable/disable behaviors fixed for iOS?

Hi, didn't know there was an issue with this? What problems are you seeing?

In 2.0 and 2.1 the Enable/Disable Behavior blocks don't work. I've done a few tests, and unless I'm doing something wrong, they don't work. I'm sure I'm not doing it wrong, as I had them in 1.3.4, then when I updated to 2.0, they stopped working.

Also Tom, could you have a read of my latest post in this thread and see if you have any suggestions? http://community.stencyl.com/index.php/topic,11725.msg70837.html#msg70837

Innes

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Good update but I'm not sure about the new setting panel. It seems more logical to have game attributes, groups and atlases in the dashboard rather than in the settings panel.

Just one persons opinion though.  :D


It's a little disconcerting at first, because it's quite a change, but my first thoughts are that it's a good move.
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