Stencyl 2.2 - (Released June 22nd)

ejtipocakmal

  • Posts: 5
What about iAds in landscape mode? Is the lowres problem solved?

godofvaganza

  • Posts: 117
Yippie!! Very Surprising!

Joe

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  • Posts: 2480
With the exception of the rotation bug, this release was focused on improving the toolset. We're gonna avoid doing anything else to the engine, since it's getting scrapped for 3.0.

wolkilula

  • Posts: 12
I like the new game-setting-window :]
But have a problem: can't find the menu for libs anymore @.@
Has anyone seen it?

thx!

wolkilula

SWATLLAMA

  • Posts: 1059
Nice update. But the game settings area just reminds me of the Unity shell and Gnome 3 way too much. I like how convenient it is, but not how it's laid out across the side with buttons of that size.

Just a personal preference, though I will say that for this, the "Unity" layout is better in the game settings.
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toml2003

  • Posts: 351
I just got the 90% usage warning after 2 minutes of using 2.2. That never happened in 2.1.

Mr Zefiux

  • Posts: 27
Can we help translating Stencyl to other languages? I would love to help :3(As I'm bored anyway)

Rob

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  • Posts: 1268
I just got the 90% usage warning after 2 minutes of using 2.2. That never happened in 2.1.

I also got this (probably within 5 minutes of install and use) for both 2.1 and 2.2. For some reason, it went away after I exited and restarted stencyl (no need to re-install) a second time.

Please confirm if you have a chance. Also download an extension called Resource Monitor from Forge to check live memory usage.
GOLDEN RULE #1 : SAVE YOUR GAMES FREQUENTLY
IOS/XCODE DEBUGGING
http://www.stencyl.com/help/view/xcode-ios-troubleshoot/
WATCH STENCYLWORKS VIDEO TUTORIAL BY SUNRISEKINGDOM
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Rob

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  • Posts: 1268
Can we help translating Stencyl to other languages? I would love to help :3(As I'm bored anyway)

What language are you adept at?

Please see this:

http://www.stencyl.com/help/view/translating/
GOLDEN RULE #1 : SAVE YOUR GAMES FREQUENTLY
IOS/XCODE DEBUGGING
http://www.stencyl.com/help/view/xcode-ios-troubleshoot/
WATCH STENCYLWORKS VIDEO TUTORIAL BY SUNRISEKINGDOM
http://www.youtube.com/watch?v=KDfRfjzr9j4&feature=channel_video_title

alexsilent

  • Posts: 197
I just got the 90% usage warning after 2 minutes of using 2.2. That never happened in 2.1.

I also got this (probably within 5 minutes of install and use) for both 2.1 and 2.2. For some reason, it went away after I exited and restarted stencyl (no need to re-install) a second time.


In my game, it happens immediately after the opening of my game, I have a lot of graphics. xD

790 MB In RAM when I try to open my game, It's very BAD, my PC almost FREEZE(((((( But Anyway I have 4 Gig of RAM. What's going on?

gplar

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  • Posts: 1118
On Mac Lion, the Game Settings page->Atlases - clicking on the Preview Atlas button doesn't work. It flashes up the atlas very briefly behind the window.

Second this.
But they flash and then move behind the main window. Partly visible if main window is not expanded to full screen. Can not be brought to front for viewing.
Clicking on the preview removes it as normal, only after closing the settings window.

Maybe in the nightly? Really need to see these.  :)

« Last Edit: June 22, 2012, 01:51:33 pm by gplar »

saulochina

  • Posts: 214
to correct things is "portuguese" not "portugese" the name of the language
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Jon

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  • Posts: 17520
The languages list is complete for me (not like in your screenshot). Though I find it strange to include a translation that has almost none phraze translated (I'm referring to Polish translation, which results in almost every single text in Stencyl to turn into "missing"). If you insist on having part translation available, at least make it use original (English) phrazes when translated are not available.

There are a number of languages that were previously supported and fell out of date. We'll be reintroducing them bit by bit as we go along. Your suggestion to have it use English as a fallback is good for an end user but not ideal for a translator.

Jon

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  • Posts: 17520
I just got the 90% usage warning after 2 minutes of using 2.2. That never happened in 2.1.

Restart the app - this happens only on the launch right after an update.

Jon

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  • Posts: 17520
On Mac Lion, the Game Settings page->Atlases - clicking on the Preview Atlas button doesn't work. It flashes up the atlas very briefly behind the window.

Second this.
But they flash and then move behind the main window. Partly visible if main window is not expanded to full screen. Can not be brought to front for viewing.
Clicking on the preview removes it as normal, only after closing the settings window.

Maybe in the nightly? Really need to see these.  :)

Thanks, I've fixed this for the nightlies.