Warning with tileset [Solved]

Max Finch

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How do I fix the Warning: Your tileset is not a multiple of the size, I've tried a 64X64 which is a multiple but nothing...

« Last Edit: July 13, 2012, 01:49:10 pm by Max Glockling Games »

Ganu

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Need more information.
Currently waiting for joints in stencylworks.

Max Finch

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  • Posts: 2187
My tile sets are created in illustrator therefore vector. When I import it shows the message then doesn't import the full tile set

Kajitii

  • Posts: 184
Try saving them as a bitmap before importing them?  The Flixel engine doesn't use vector graphics anyways.

Ganu

  • Posts: 224
Try saving them as a bitmap before importing them?  The Flixel engine doesn't use vector graphics anyways.
Agreed.
Currently waiting for joints in stencylworks.

Max Finch

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  • Posts: 2187
Oh okay does that go with all my images?

Kajitii

  • Posts: 184
Oh okay does that go with all my images?

If they're vector images, then yes.  It sucks, but you can blame it on teknowojy.

Max Finch

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  • Posts: 2187
I did so but it imported with a white BG but .png works without the BG?

[EDIT] Figured it out my tilesets were not 32X32 solved!

« Last Edit: July 13, 2012, 01:48:58 pm by Max Glockling Games »