Why is the health pickup inflicting damage?

So I'm using a very simple Award Health When Collided behavior, but instead it's inflicting damage on my character. Under When this collides with something block I placed in IF statement with a "this actor hit an actor". In the if statement I placed "tell Last Created Actor to healSelf for all behaviors". What am i doing wrong?

Darkhog

  • Posts: 1243
If you use Health pack, check out my last post in this thread.

There are no impossible things. There is only lack of skills.
Don't click this if your computer has less than 641 kilobytes of RAM.
Stencyl stencyling stencylish stencylers :D

Ah I see what you did. Did you attach this to an existing behavior? if so which one? or is this a new behavior?

Darkhog

  • Posts: 1243
It's a block heal by in the Health behavior. You should make yours to look the same. Also if you setting health, see attachment. It's also custom block defined in health behavior.

There are no impossible things. There is only lack of skills.
Don't click this if your computer has less than 641 kilobytes of RAM.
Stencyl stencyling stencylish stencylers :D

Alright, I did what you said, but know the health kit doesn't heal at all. Any way to trouble shoot this?

Darkhog

  • Posts: 1243
- Could you show me your medkit behavior?
- Does player actor has Health behavior attached?

There are no impossible things. There is only lack of skills.
Don't click this if your computer has less than 641 kilobytes of RAM.
Stencyl stencyling stencylish stencylers :D