Collaboration.....lol

fotogeluid

  • Posts: 271
Most of the users of this forum don't seem to be serious about collaboration. They say they will work together but they after a few emails they don't even bother answering any more. Don't see them active either.

Lots of guys are underestimating the effort it takes to make a good game. They start full of energy and they burn up their fuel in a matter of days....

Just a little warning for collaboration seekers over here....

My last collaboration was with kagames. I send him a mail asking if he needed help on the 29 June. I can understand people going on holiday but this is to long to break contact....

ipe 369

  • Posts: 1001
Aha, same here. I worked with osiasamuel, who was great, then someone else (who i'll leave unmentioned) who still hasn't returned my last message D:
Actually when i saw the title of this topic i though 'oh shit, another newbie who will start making a game then abandon it halfway through' ironic that, isn't it?:L

rob1221

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  • Posts: 9466
You said in your collaboration post you were looking for someone who hasn't had any success, but you're now complaining about not having any success :P

ipe 369

  • Posts: 1001
Probably because he wanted someone on a similar level to him (not to sound rude or anything :P )

fotogeluid

  • Posts: 271
Yes funny no? I thought everybody should have the opportunity to collaborate. Even beginners. Boy what was i wrong. Now i know why they don't have no success.

Ok now i am looking for collaboration with somebody very successful........Just kidding. I learned my lesson about collaborators on this forum. Waist of time.

It is just me, myself and Irene.....LOl where did i here that.......

fotogeluid

  • Posts: 271
Probably because he wanted someone on a similar level to him (not to sound rude or anything :P )

Thanks a lot dude. Did i ever said that i am any good? Please tell me before judging me....

rob1221

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  • Posts: 9466
I understand your frustration as an artist I was working with a few months ago quit, but that doesn't mean collaboration doesn't work.  However, if you're working with someone who hasn't made any games, you shouldn't be surprised when they don't make any games.

ipe 369

  • Posts: 1001
Yeah, i gotta agree, collaberation does work, but you both have to be motivated.

SWATLLAMA

  • Posts: 1059
But what makes people motivated to actually work in a collaboration?
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ipe 369

  • Posts: 1001
Liking eachother is a start i suppose.

Manuel

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  • Posts: 764
Motivations:
-Mutual interest. Both parties need to be interested on the game they are making.
-Need. A colab with two programmers that don't draw well probably isn't going to be as durable as one with a programmer + artist.
-Likability (like ipe mentioned). If the partner is a great guy/gal and it's responsible with your project, then your colab will be stronger.
-Curiosity. Many devs work on solo, so joining to an another dev is a new experiment. "With my X skill and with his Y skill how will be the final product?", "How is working with someone else?", etc...
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kynbo

  • Posts: 139
It's why I ended up working alone now, I think I would only collaborate with people that I know in the future because trying to collaborate with someone is just a waste of time for me most of the time.

« Last Edit: August 10, 2012, 08:25:39 pm by kynbo »