Sneak preview of my next project

Derek

  • Posts: 164


I just finished making the inventory menu (see pic above), or this case, the overall outline of it.

« Last Edit: March 24, 2011, 11:08:47 am by Derek »
Don't be a critic on the internet while eating and drinking at your computer.

Alexin

  • *
  • Posts: 3132
There's a typo in the sword's description: "amatuer" > "amateur".
"Find the fun"
alexin@stencyl.com

Blob

  • *
  • Posts: 722
Looks cool, though not much to comment on.

~ Blob

Derek

  • Posts: 164
@Alexin: Thanks for pointing that out. I'll fix that in a jiffy.
(fixes typo)
Okay, it's all set.

« Last Edit: March 24, 2011, 11:09:13 am by Derek »
Don't be a critic on the internet while eating and drinking at your computer.

Ceric

  • *
  • Posts: 610
Looks pretty cool.

Derek

  • Posts: 164
Thanks. It's worth noting that the interface you see is all tile-based, since I'm not exactly a GUI expert. It's probably going to be that way when I make a game out of this.
Don't be a critic on the internet while eating and drinking at your computer.

Manuel

  • *
  • Posts: 764
Nice. Great looking icons. :)
Game developers are the deities of the virtual realm.
Game Development Blog
Personal Tumblr
Personal Twitter

Derek

  • Posts: 164
@Manuel: Which one is your favorite?
Don't be a critic on the internet while eating and drinking at your computer.

Manuel

  • *
  • Posts: 764
@Derek It's difficult to say, I like all of them. I like very much how the sword is drawn though.  :)
Game developers are the deities of the virtual realm.
Game Development Blog
Personal Tumblr
Personal Twitter