I have an actor that is looking to be selected upon a drawn region.
So the actor is constantly looking for the last drawn region, which i then delete after a unit is selected.
This action is for an RTS; drag a selection box around units to select them.
The Console is being flooded with "region not found" (or similar) messages and I'm wondering if there could be a performance drop if there are a lot of actors looking for a region that doesn't exist.
I ask this because I'm wondering if should change my "drag region to select units" behavior before i get too far into this game.
Thanks