Destiny Island - Sneak Peek *updated 11/24/12*

jlsheriff

  • Posts: 34
Moved thread to the game ideas forum, and will keep it there for now.

http://community.stencyl.com/index.php/topic,16807.new.html#new

« Last Edit: November 24, 2012, 07:44:11 pm by jlsheriff »
Destiny Island - Work In Progress http://www.stencyl.com/game/play/15851

dtrungle

  • Posts: 1938
Pretty awesome stuff you have going here. I would say that the enemy moves too quickly at the moment. Hitting them with the (slow) basic attack is quite a hassle.

If you need a little help with whatever, just give me a pm.
Best of luck on this. I'll be waiting on it. :)

jlsheriff

  • Posts: 34
Thanks for the compliment!

Yeah I gotta write down a list of what all my attributes will be at level 1 and find a good attack speed, attack rate, etc.

From the time I posted the gameplay demo, I redid the Blood Wave skill animation to 15 frames of a sort of "Blood Nova" type graphic that looks a lot better.

I also setup more targeting systems for skills that will shoot out from the player towards the mouse, and aura/aoe type skills.

My Minotaur class now has a basic attack where he throws spinning axes.  (Every class will have ranged basic attacks).  I can't wait to show you guys the other 5 classes and how they look, but I'm gonna wait til I can really impress you guys with a couple fully made levels, a title screen, and HUD/Inventory/Loot system.

Question: How do I get the mobs' attacks to not increase firing rate over time?  I have code blocks that say "Do every 1.5 seconds", but it seems to be multiplying over time somehow.
Destiny Island - Work In Progress http://www.stencyl.com/game/play/15851

dtrungle

  • Posts: 1938
Cool stuff. Will there be computer controlled allies or something? Aura implies that it would buff multiple people?

Your question, it depends on how you're coding it. Can't say for sure. But about the timer blocks, the 'do every' block creates its own piece of code that runs every set time (the number can not be changed unless you run a new 'do every' block, then you would have to disable the old one somehow).

hdesign

  • Posts: 230
cool the enemy is to fast....

jlsheriff

  • Posts: 34
hdesign those mobs were made pretty much for target practice.  You are right though, I am working on adjusting attack speeds, rates, and movement speeds.

I updated it with the title screen, and you can now select 1 of 6 classes to mess around with. No mobs, its just to showcase the beginning and classes :).

Let me know your honest opinions!
Destiny Island - Work In Progress http://www.stencyl.com/game/play/15851

rojasstencylman

  • Posts: 198
i would prefer if u at least let us kill a basic enemy rather than try to wow us with the graphics but it seems decent
Only the determined can even try to make a game!
If u get an answer to ur question, edit topic title to [Solved] by "modifying" ur first post on the topic
Also, if you want ur link to say something else like this one, which leads to the Stencyl Arcade, you do this:
[ url=http://www.stencyl.com/play ]hello[/ url ]

rojasstencylman

  • Posts: 198
Wait u did graphic urself!! NICE!! !!! when does it come? What Program do u use for graphics
Only the determined can even try to make a game!
If u get an answer to ur question, edit topic title to [Solved] by "modifying" ur first post on the topic
Also, if you want ur link to say something else like this one, which leads to the Stencyl Arcade, you do this:
[ url=http://www.stencyl.com/play ]hello[/ url ]

rojasstencylman

  • Posts: 198
wait u show enemies where r they??!!
Only the determined can even try to make a game!
If u get an answer to ur question, edit topic title to [Solved] by "modifying" ur first post on the topic
Also, if you want ur link to say something else like this one, which leads to the Stencyl Arcade, you do this:
[ url=http://www.stencyl.com/play ]hello[/ url ]

jlsheriff

  • Posts: 34
lol yeah I will add a playable level soon where you can test out the combat for me.  I had mobs in my previous sneak peek, but I had to remove them to create the intro level where you choose your class.

I use Corel Painter 11 to draw the graphics.  I love that program.

I'm glad you like them, and I can't wait to show you more :D.

Destiny Island - Work In Progress http://www.stencyl.com/game/play/15851

jlsheriff

  • Posts: 34
Updated original post, and uploaded the latest sneak peek.
Destiny Island - Work In Progress http://www.stencyl.com/game/play/15851