Programmer for "Hire"

Tuo

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  • Posts: 2469
I can help with mobile games (about half of the requests I've helped with are for mobile games), just know that I won't be able to help with testing (as I don't have any iOS device).
Don't look to me but rather to the One who is the reason for what I do. :)

If you need help, send me a PM. Even if I haven't been on in the forums in ages, I still receive those messages via email notifications. You can also reply to any of my forum posts, regardless of the age (especially if I created it), and I will likely reply.

If you want to see the programming behind certain types of games, feel free to check out my "Demo-" games on StencylForge (http://community.stencyl.com/index.php/topic,16160.0.html)

letmethink

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  • Posts: 2547
Just a question, are there any specific times that we should expect to see you on your livestream? Or is it just whenever you are on, and what time zone do you have?
~Letmethink

Tuo

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  • Posts: 2469
I often get on in the morning around 9:30 EST. In the evening, I'm often on around 10:00-12:30. Throughout the day (and the morning/evening) do vary a lot.
Don't look to me but rather to the One who is the reason for what I do. :)

If you need help, send me a PM. Even if I haven't been on in the forums in ages, I still receive those messages via email notifications. You can also reply to any of my forum posts, regardless of the age (especially if I created it), and I will likely reply.

If you want to see the programming behind certain types of games, feel free to check out my "Demo-" games on StencylForge (http://community.stencyl.com/index.php/topic,16160.0.html)

Stencyl Ninja

  • Posts: 246
I need help. I am hoping that you could show me how to make a chain that slides through
the links like I made here http://www.stencyl.com/game/play/21143 but in a way that uses less FPS.
(mine goes clear down to 5 FPS sometimes).

Mathematically would be good but if there's another alternative method besides what I did that'd
be good too, just so long as the FPS are higher than what I am currently getting.

If you can't help I understand, but if you can that'd be really great of you. Thank You much,
may the God shine favorably upon you, may the force be with you, and may all your cereal
stay crunchy in milk. :)

Tuo

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  • Posts: 2469
Have you tried using joints? I don't have a lot of experience with them myself, but this seems likes a perfect time to use them.
Don't look to me but rather to the One who is the reason for what I do. :)

If you need help, send me a PM. Even if I haven't been on in the forums in ages, I still receive those messages via email notifications. You can also reply to any of my forum posts, regardless of the age (especially if I created it), and I will likely reply.

If you want to see the programming behind certain types of games, feel free to check out my "Demo-" games on StencylForge (http://community.stencyl.com/index.php/topic,16160.0.html)

Tuo

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  • Posts: 2469
As someone just asked in a PM, yes even one year after my last post, I still contract out help with Stencyl. Please be sure to include your portfolio though if you are looking for a major help (i.e. for me to develop the programming for the game) so that I know who you are and what you can accomplish.

If you do not have a portfolio, then it might be better to request a "Demo-" game instead (see my link in my sig). Then, others can benefit from it as well.
Don't look to me but rather to the One who is the reason for what I do. :)

If you need help, send me a PM. Even if I haven't been on in the forums in ages, I still receive those messages via email notifications. You can also reply to any of my forum posts, regardless of the age (especially if I created it), and I will likely reply.

If you want to see the programming behind certain types of games, feel free to check out my "Demo-" games on StencylForge (http://community.stencyl.com/index.php/topic,16160.0.html)

HidetoKoudanshi

  • Posts: 112
As others have said, thank you so much for your help in the Stencyl community. I know I chatted with you before about the 3-match demo you made, but I'm having trouble getting it just right. Basically, I want to size and move the game so that I can have it in a lower window and have an upper window that allows for game actions/animations based on what sorts of matches you're able to make. I'm making a specialty-type gem matching game, basically. If you'd like to know more in-depth what it is I'm trying to accomplish, I can PM you here, but I know you said bumping your topic was the easiest (and nicest) way to get your attention, so here I am. :)
If I ever commission you for code work, please know that I understand how commissioning works. You must get paid first before you will code anything for me. Only once you are paid the agreed-upon price, will you begin coding for me. I respect artists and coders. You deserve to be paid for your hard efforts.

Tuo

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  • Posts: 2469
The best way to discuss details is via my livestream. That way we can chat in real time instead. You may have me confused with someone else though as I have not done a "match 3" type of game.
Don't look to me but rather to the One who is the reason for what I do. :)

If you need help, send me a PM. Even if I haven't been on in the forums in ages, I still receive those messages via email notifications. You can also reply to any of my forum posts, regardless of the age (especially if I created it), and I will likely reply.

If you want to see the programming behind certain types of games, feel free to check out my "Demo-" games on StencylForge (http://community.stencyl.com/index.php/topic,16160.0.html)

krazziebone02

  • Posts: 113

c an i apply as your program analyst???
i want to be the best user of stencyl

Tuo

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  • Posts: 2469
Krazzie, I don't understand your question.
Don't look to me but rather to the One who is the reason for what I do. :)

If you need help, send me a PM. Even if I haven't been on in the forums in ages, I still receive those messages via email notifications. You can also reply to any of my forum posts, regardless of the age (especially if I created it), and I will likely reply.

If you want to see the programming behind certain types of games, feel free to check out my "Demo-" games on StencylForge (http://community.stencyl.com/index.php/topic,16160.0.html)

HidetoKoudanshi

  • Posts: 112
Thanks. I did get you mixed up with the guy who did a working demo of a match-3 game. I'll look you up on Livestream Monday or so when I have days off.
If I ever commission you for code work, please know that I understand how commissioning works. You must get paid first before you will code anything for me. Only once you are paid the agreed-upon price, will you begin coding for me. I respect artists and coders. You deserve to be paid for your hard efforts.