[EXTENSION] Tiles not reseting on scene switch [LATER]

Dom818

  • *
  • Posts: 1296
I noticed this today and I'm not sure if it a bug or if it is intended. If you make some tiles via the TileAPI in a scene, switch the scene away then back to the original scene (or reload the scene, it works the same), the tiles you put down are still there. Shouldn't all the tiles reset back to what they were when the scene was designed in Stencyl?

I have attached a sample game which demonstrates this bug.

« Last Edit: January 31, 2013, 01:27:15 pm by Jon »

Jon

  • *
  • Posts: 17523
Yeah, I think this was reported a while back. It happens because right now, I think it operates directly on the original scene model.

Hectate

  • *
  • Posts: 4643
Yeah, I had reported this also, it got filed under simple physics though, not certain if that's the root cause but I hadn't tested yet either.
:
:
Patience is a Virtue,
But Haste is my Life.
Proud member of the League of Idiotic Stencylers; doing things in Stencyl that probably shouldn't be done.

Dom818

  • *
  • Posts: 1296
@Jon Do you think this will be solved in a future beta? I can work around it for now.

@Hectate My game is set to box2d so it's probably not simple physics.