Unamed pixel art game

alex pang

  • Posts: 168
New project of mine and here is a mockup
tell me what you think

Would appreciate some critique, tips and suggestions.


dtrungle

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  • Posts: 1938
The artwork is sweet. I hope you add a little something something to the game to make it stand out.


I think it need to be more brighter and vivid(er). Try using lighter colors .
Zen - Newgrounds - goo.gl/fd4mU

Shoot me a PM or something..

jffilion83

  • Posts: 131
Nice project you got going there. I like the styling of the sprites, the color palette is ok imo, its kinda in the good old range of Mega Man 2 on NES mixed with the PC Games of the that era. Just plug in that ol' Gravis Gamepad and you're set hehe =) 

Cant wait for a playable Demo to test the gameplay mechanic!




alex pang

  • Posts: 168
I think it need to be more brighter and vivid(er). Try using lighter colors .
here:

Nice project you got going there. I like the styling of the sprites, the color palette is ok imo, its kinda in the good old range of Mega Man 2 on NES mixed with the PC Games of the that era. Just plug in that ol' Gravis Gamepad and you're set hehe =) 

Cant wait for a playable Demo to test the gameplay mechanic!
Thank you,
I will make a playable demo soon, maybe this week.
And I believe the game will be published quite soon too.

GregAnims

  • Posts: 305
Looks cool but the HUD wastes space in the top left of the screen

Max Finch

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  • Posts: 2183
I agree with Greg. Very cool looking but you lose alot of valuable space with the HUD