Altering speed of actors using 'Follow Path' behavior [SOLVED]


  • Posts: 16
Hello everyone!  This is my first post here, although I've been scouring the forums like mad the past week.  I'm making my first stencyl game... I have some graphic and programming knowledge, but both are a little rusty.

It's a tower defense game.

The problem I'm running into is that I'd like to alter the speeds of some of the enemies that are walking along a path that was created by the "Follow Path" behavior given by Stencyl and no matter how hard I try I'm completely unable to alter the speeds of the actors without just totally destroying their pathing.  Anybody have any insight into a good way to fix this?

If you need more info, let me know! I don't know what to attach, haha.

« Last Edit: July 13, 2013, 03:42:00 pm by Beaumint »


  • Posts: 16
I fixed it myself, thanks for those that viewed and thought about it ;P


  • Posts: 11
you really should post your solution.

if people looked and didn't respond, that means they were interested but did not know.

how frustrating would it be for the next person who came along and searched the forums only to see there was a similar question, and the answer was found but not provided??

so please.. do tell


  • Posts: 16
My solution was restarting stencyl ;P

It wasn't registering a new attribute I made for a variable and wouldn't change the default speed to ANYTHING else.

After restarting it worked fine.

Thanks for the tip, makes good sense.