This might be a really dumb question. I tried searching the forums but I'm struggling on how to word my question.
Okay, when I want to obtain the current score of the game I'm running it's very easy. I can just create an actor behavior and use "Get Current Score" custom block that's created by the 'Score Manager', the pre-loaded behavior that's added to my scene.
When I want to obtain a different number attribute that's also created in my scene in an actor behavior through a custom block I get an error that causes my game to malfunction.
Why is this?
For a raw example:
Get current score (from a scene behavior created by stencyl) works fine when called by an actor behavior.
Get current level (from a scene behavior that was created by me) does not work when called by an actor behavior.
Is there a way to fix this so I can share attributes between scene and actor behaviors?
Sorry if this is worded poorly, I tried my best, lol.