Music Set-Up

Photon

  • Posts: 2697
OK, so I'm thinking I want to try and make some more polished music for my next game. I'm trying to look up some freeware stuff I can get (even though quality may not be as good). The reality is, though, I'm not very savvy with all the different things I need.

I've looked up Schism Tracker, but obviously that needs its own samples (plus I need to learn how to use it). I also found this thing called Oxe (http://www.oxesoft.com/) that is some sort of synthesizer, but its usage is a mystery to me and I feel as if I am missing some crucial in-between to play instruments from it and get them into Schism Tracker or something.

What all is necessary for my set-up with synthesizers, VSTs, trackers, etc.? I'm not really sure.
Do NOT PM me your questions, because I likely will not respond. If I have replied to your question on the forum, keep using that topic. Thanks!

MetalRenard

  • Posts: 134
Do you not have even $60 to spend on it? For that much you could get REAPER and then you could find a ton of free instruments online.
I have a pretty detailed list and NewGrounds has a good one too.

Buy your DAW (the host software you use to make the music in) because the free ones aren't worth s***. You'll grow to hate making music if you don't get good software.

If worst comes to worst, you can get the free MuLab. It's quite limited but it has instruments and introduces the basic concepts of creating music in a digital environment.
Composer. Rocker. World Ambassador For Foxes.
http://metalrenardmusic.com/

Blimeo

  • Posts: 2
If you are really desperate, you can pirate the following:

FL Studio: The best workspace. You name it, they have it, or they have a VST for it.

3rd Party VSTs:
reFX Nexus: All-around great synthesizer with great presets, though I'm not sure if it's good for game music creation; it's an extremely good starting point learning how to synthesize, though.

Massive: Great for making basses, especially retro basses.

Miroslav Philharmonik: Amazing, top-notch Carnegie-Hall tier sounds, with every instrument in (you guessed it!) a Philharmonic orchestra.

I don't endorse pirating things, but if you are absolutely destitute, then go ahead and do it, and then come back and purchase the software in the future.
#YOLOSWAG420BLAZEITLE9GAGARMYISLEGUNZ

Photon

  • Posts: 2697
I don't pirate.
Do NOT PM me your questions, because I likely will not respond. If I have replied to your question on the forum, keep using that topic. Thanks!

MetalRenard

  • Posts: 134
Good man. :)
So do you have any budget at all for this?
Here's a list of free stuff:
https://dl.dropboxusercontent.com/u/28025798/Free%20Gear%20From%20Ylmir.txt

« Last Edit: July 21, 2013, 06:39:16 pm by MetalRenard »
Composer. Rocker. World Ambassador For Foxes.
http://metalrenardmusic.com/

Photon

  • Posts: 2697
Right now, I don't want to put any money into it. I need to get a little more seasoned with music making at the very least before I pour some money into it.

I downloaded MuLab Free. Very detailed. And I like the list you provided too. I feel one of the big things right now is trying to find the right sound. Sometimes I get a very specific idea of how I want something to sound, so I'm not sure whether I should just prowl around free instrument sites until I find the perfect fit or somehow make my own (which I can assume is not the easiest thing in the world).
Do NOT PM me your questions, because I likely will not respond. If I have replied to your question on the forum, keep using that topic. Thanks!

MetalRenard

  • Posts: 134
I'm afraid finding "that sound" will only come with experience. First you need to learn how to write the music, the more intricate parts come later.
Finding "that sound" is impossible if you don't yet know your tools well enough to make it.
Composer. Rocker. World Ambassador For Foxes.
http://metalrenardmusic.com/

Photon

  • Posts: 2697
I'm afraid finding "that sound" will only come with experience. First you need to learn how to write the music, the more intricate parts come later.
Finding "that sound" is impossible if you don't yet know your tools well enough to make it.
I have written some music (like what's in Pixel Ninja), but I'm definitely way more a novice than I am an expert to be sure.

And that's kind of what I figured. Just got to get into it and see what happens. :)

EDIT: Does... Mulab not let me change the beats per measure? That would be kind of silly, wouldn't it? :P

« Last Edit: July 21, 2013, 07:27:10 pm by Photon »
Do NOT PM me your questions, because I likely will not respond. If I have replied to your question on the forum, keep using that topic. Thanks!

MetalRenard

  • Posts: 134
There should be something somewhere that allows you to change that. I'm no expert in that software though, I use REAPER.
Composer. Rocker. World Ambassador For Foxes.
http://metalrenardmusic.com/

gamegirlxl

  • Posts: 716
FL Studio has a demo version that seems to be just like the full version, only missing some pieces that you really need for long term development.  I'm using that demo to help me with all my virtual music needs.  FL is a really great program; I have a friend who wants to become a DJ using it.  The demo suffices for my development, and although I do not have the full version, I use Audacity to capture game music or FX (in my case chords).

MetalRenard

  • Posts: 134
The problem with using FL's demo is that you can't save your ideas, right?
That means you can't come back to something the day after with a fresh mindset and develop your ideas over time which is crucial in getting better as a composer and simply getting better results.

Nothing against FLStudio, I just don't know if it's a good idea to use the demo to learn how this all works. At least you can save your work and re-open it with REAPER's demo, you never loose anything.
Composer. Rocker. World Ambassador For Foxes.
http://metalrenardmusic.com/

gamegirlxl

  • Posts: 716
I shut down my computer so infrequently and save as infrequent that the brief silencers are my only reminder that it's a demo.  I realize that many more sophisticated composers (if I dare call myself that) will be unhappy with the inability to save.  But, at my level, with my needs, the demo is so great I feel like I pirated the full version.