Create iOS games with Stencyl - (Launched on Dec. 15)

charlesartist

  • Posts: 41
Thanks very much for the reply, Jon. One of the many things that are so awesome about Stencyl is that with API functionality for "The Big Two" of the flash gaming world, (NG and Kong) the door is wide open for sponsorships and you even threw in Mochi Ads support for good measure. 

Any decent game designer can work the monetization through that path to make a pro license and a mac station totally attainable with a little hard work and persistence.

You will hear from me again when my game is finished.

Jon

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  • Posts: 17519
The Stencyl Store is now open for business.

https://store.stencyl.com/

We'll be announcing it in full tomorrow morning and will make it very prominent.

malospam

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  • Posts: 467
Just bought my copy :)
Visit Reddit's Stencyl page and contribute to spread the word about this amazing program!
http://www.reddit.com/r/stencyl

Jon

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We've officially put word out on social media and the blog.
http://blog.stencyl.com/?p=563

External coverage is coming. ;)

Alexin

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  • Posts: 3132
Good job on the iStencyl Launch video. Who did it?
"Find the fun"
alexin@stencyl.com

Joe

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Good job on the iStencyl Launch video. Who did it?

Gigafide. He definitely did a great job, much better than me. ;)

Rhys

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That's great! Do you mind showing yours, Joe? :)

Joe

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That's great! Do you mind showing yours, Joe? :)

Mine was what we used for the launch of StencylWorks over the summer. :P

Rhys

  • Posts: 1046
Oh, I thought you made a new one. :I
It was still good though.