Anyone with a game near completion need a soundtrack or reactive music?


  • Posts: 52
Example SF action game, e.g. space shooter theme (unmixed):

Example of a puzzle platformer with semi-random music:
(click one of the men in top left to select, arrows to move. Move them onto the pressure pads for a reactive musical "sting". chords are semi random. works well for a looping, endless puzzle theme)

Contact me for details. Won't work for free but will charge a lot less if the game is any good. I'm not great at Stencyl but I'm good enough to incorporate any reactive elements directly into your code.