[Unsupported] Facebook Mobile Extension - OpenFL

RedEvo

  • Posts: 325

Hi there,
We are really happy to sharing with our community an Android and iOS extension for Facebook. This is a full port of HypFacebook OpenFL Extesion, really thanks to developers of this and others very useful Haxe/OpenFL Extension.

Attached you can find two zip archives containing the extension and two documents to install extension for Android and iOS.

As the last version this Extension support:
  • Login
  • Logout
  • Log check
  • Full feed dialog sumbmission

We have tested this Extension on Android real device (Samsung Galaxy sII) and in iOS simulator and iOS device (only iOS 6, because we have only a iPhone 3gs available).
Shout feedback/bugs/complains/improvements are appreciated!

This version is only for Stencyl OpenFL version, not compatible with NME.

David from RedEvo and GeorgeN.

« Last Edit: November 13, 2014, 05:55:05 pm by rob1221 »
Launching RedemptionTCG Android Alpha. If you are interested contact us at info@redevogames.com

sandsoftimer

  • Posts: 316
Awesome dude.... really !!! how could i handle the list of my friends. i mean to say, how could i know my friends id by this extension.
iOS ->          

Android ->
iOS -> Bubble Tapping
 Android -> Bubble Tapping

RedEvo

  • Posts: 325
Hi, is this a feature request?
Features implemented at this moment are liested in first post.

David.
Launching RedemptionTCG Android Alpha. If you are interested contact us at info@redevogames.com

sandsoftimer

  • Posts: 316
Yes......you are right.
is this only for OpenFl or also for NME.
It will be helpful for me if this will work in NME.

« Last Edit: November 26, 2013, 03:19:41 am by sandsoftimer »
iOS ->          

Android ->
iOS -> Bubble Tapping
 Android -> Bubble Tapping

RedEvo

  • Posts: 325
There's no compatibility with NME because use the new syntax imposed by Haxe3. I cannot promise you anything about features implementation, me and GeorgeN are very busy in our projects, but your is an excellent feature request, we surely consider it in future implementation.

David.
Launching RedemptionTCG Android Alpha. If you are interested contact us at info@redevogames.com

GeorgeN

  • Posts: 859
It can be done. The HypFacebook library has an ability to extract the Open Graph data from Facebook.

zawrot13

  • Posts: 783
I'm sure You are busy. I've just used the screenshot behavior in my game and could be great to post this screenshots on the Facebook. Would You try to add this to Your extension? IF You haven't used this behavior, I can give You every steps (but it is easy to use, specially for You).

RedEvo

  • Posts: 325
You mean capture a screenshot from the game (using a Stencyl behavior or a behavior of an Extension?) and then post it on facebook using the feed behavior of this extension?

David.
Launching RedemptionTCG Android Alpha. If you are interested contact us at info@redevogames.com

zawrot13

  • Posts: 783
Yes, Stencyl's behavior create the screenshot and make an actor ( the empty ractangle for example) as screenshot graphic. It's very flexible because You can then scale this actor etc.
So, maybe there is some way to connect this actor with Your extension and after facebook login, wil be possible to create facebook post with such screenshot actor bitmap. It could be very good promotion for our games, specially that it is possible to make an screenshot of some funny moments in our games ( just adding small photo camera button, You can create some pictures and then after You login to facebook, You can choose which screenshot You would like to add)

RedEvo

  • Posts: 325
As written in other post, we are really busy in our projects but also your purpose is very very interesting and we add it on features requests.

David.
Launching RedemptionTCG Android Alpha. If you are interested contact us at info@redevogames.com


Konig Studios

  • *
  • Posts: 75
Getting this error when I try to compile:

Haxe armv7 build CONFIG : Release-iphoneos
[LOG] haxe Build.hxml -D HXCPP_ARMV7 -cpp build/Release-iphoneos
[LOG] /Applications/Stencyl/plaf/haxe/extensions/facebook/fr/hyperfiction/HypFacebook.hx:45: characters 3-19 : Unknown identifier : IosUtils
[LOG] Behavior Name = HypFacebook
[LOG] Line Num = 45
[LOG] Cols = 3-19
[LOG] Msg =  Unknown identifier
[LOG] /Applications/Stencyl/plaf/haxe/extensions/facebook/FacebokExtension.hx:40: characters 2-18 : Unknown identifier : IosUtils
[LOG] Behavior Name = FacebokExtension
[LOG] Line Num = 40
[LOG] Cols = 2-18
[LOG] Msg =  Unknown identifier
[LOG] /Applications/Stencyl/plaf/haxe/extensions/facebook/FacebokExtension.hx:89: characters 5-21 : Unknown identifier : IosUtils
[LOG] Behavior Name = FacebokExtension
[LOG] Line Num = 89
[LOG] Cols = 5-21
[LOG] Msg =  Unknown identifier
[LOG] /Applications/Stencyl/plaf/haxe/extensions/facebook/fr/hyperfiction/HypFacebook.hx:61: characters 3-19 : Unknown identifier : IosUtils
[LOG] Behavior Name = HypFacebook
[LOG] Line Num = 61
[LOG] Cols = 3-19
[LOG] Msg =  Unknown identifier
[LOG] /Applications/Stencyl/plaf/haxe/extensions/facebook/fr/hyperfiction/HypFacebook.hx:73: characters 3-19 : Unknown identifier : IosUtils
[LOG] Behavior Name = HypFacebook
[LOG] Line Num = 73
[LOG] Cols = 3-19
[LOG] Msg =  Unknown identifier
[LOG] /Applications/Stencyl/plaf/haxe/extensions/facebook/FacebokExtension.hx:98: characters 6-22 : Unknown identifier : IosUtils
[LOG] Behavior Name = FacebokExtension
[LOG] Line Num = 98
[LOG] Cols = 6-22
[LOG] Msg =  Unknown identifier
[LOG] /Applications/Stencyl/plaf/haxe/extensions/facebook/fr/hyperfiction/HypFacebook.hx:90: characters 3-19 : Unknown identifier : IosUtils
[LOG] Behavior Name = HypFacebook
[LOG] Line Num = 90
[LOG] Cols = 3-19
[LOG] Msg =  Unknown identifier
[LOG] make: *** [build-haxe-armv7] Error 1
[LOG]
[LOG] ** BUILD FAILED **
[LOG]
[LOG]
[LOG] The following build commands failed:
[LOG]    ExternalBuildToolExecution Build\ Haxe
[LOG] (1 failure)
[ERR] java.lang.NullPointerException
[ERR] java.lang.NullPointerException
[LOG] Unexpected problem on thread Thread-159: null

Any advice?

RedEvo

  • Posts: 325
Please download again the zip pack, errors are due to presence of a library I've used for debugging.
Let me know if this version have some issues.

David.
Launching RedemptionTCG Android Alpha. If you are interested contact us at info@redevogames.com

Konig Studios

  • *
  • Posts: 75
Please download again the zip pack, errors are due to presence of a library I've used for debugging.
Let me know if this version have some issues.

David.

Works now. Thanks!

TwistedIdentity

  • *
  • Posts: 242
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