Bellhook

Blob

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« Last Edit: April 27, 2014, 07:09:51 pm by Blob »

Blob

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Blob

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I was so stupid that I didn't even check to make sure the Newgrounds version was working properly, and that costed me a day where the first link to the game wasn't working. I've solved the problem now, but it's a bummer to think that probably lost it some attention. I've still been fortunate enough to receive plenty of feedback though.

Also now the game title for the Newgrounds version has a period after it because it still registers the old Bellhook project name as taken. Hopefully that can be changed down the line?

Edit: Also also, It seems like the Newgrounds listing for LD entries  might be hand-selected, and it still links to the old (now removed) project. Does this sort itself out or should I contact someone?

Jon

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I haven't figured out how to catch each type of fish, but this was pretty enjoyable to play and embraced the theme well. I liked the above-the-surface mechanic of reeling the haul in using timing and varying the thresholds based on the fish kind - kinda like Megaton Punch from Kirby Super Star.

I know you're not into this, but this is a game that if fleshed out more would work pretty well on mobile, in fact, I dare say it'd work better as a mobile game than a web game.

Privately answered your question.

Blob

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I'm definitely not against mobile games, just the lame practices that commonly show up in them. Thanks for the feedback, I'll consider what you said. I've actually thought about putting select past games on mobile, and touching up a bit on the Ludum Dare ones.