Stencyl 3.4.0 is now out. Get it now!

LD29 - Beneath Your House (formerly known as Holes)

ceosol

  • *
  • Posts: 2148
I think I have most of my game mechanics done. Need to spend what time I have tomorrow refining artwork and setting up the levels. Good night all :)

http://www.stencyl.com/game/play/26066

Chuck

P.S. The white screen is just an intro screen. Click to enter the game.

« Last Edit: April 27, 2014, 04:23:44 am by ceosol »

ceosol

  • *
  • Posts: 2148
I think I'm sticking with the new title.  I added a quick intro sequence this morning. Now time to get the levels assembled. Hopefully I'll have a few minutes to whip up some background music.

I was considering having a timer on the levels. Any opinions on that?

dtrungle

  • *
  • Posts: 1938
A little lost on the goal of the game. It looks like you need to get coins to pay the bills. But the spikes don't respawn so you simply can't get pass level 2. I'm not sure what a timer would do considering the holes disappear over time and depending on which map you're in the ladder might not be there so you'll be stuck.

ceosol

  • *
  • Posts: 2148
Thank you for the feedback :)

Keep in mind that was just a progress report. The other levels had not even been created at the time.  The new version has been updated. Once I figure out what to do with the source code, I'll submit my entry to LD :)

zerosimms

  • Posts: 632
Hahahaha I think someone has some fun making the sound effects for their game :) Love the "ding ding" and "pop".
Same as dtrungle, I got stuck in a level after collecting all the coins.

ceosol

  • *
  • Posts: 2148
Thanks for the comment :)

Yeah its a gamble. Do you go for more coins or go for the ladder?

ceosol

  • *
  • Posts: 2148
I've been working on the artwork.

I tried pixelating the stalagmites. I'm not the best artist, but I think this looks better than what I had in the compo.

ceosol

  • *
  • Posts: 2148
more artwork updates...