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What programs do yall use to make yalls art?

Zephilinox

  • Posts: 106
Photoshop is the best of the best! Even old versions better than something else. Free and most populare alternative of it, as I know it's a Gimp, and paintnet, but if you seriously want making good graphics, it will be better to purchase photoshop. Because, for good art you need to work with layers and masks and have ability of fine colour adjustments. But of cause artistic skills still very important thing...you need to learn colour and composition harmony and practise practise and again practise...
Here is some of my old art for game darksiders. Firstly made pencil drawing on paper and than make "render" in photoshop

So far I haven't seen 1 feature photoshop has over gimp, except for the fact it costs 200 dollars.

llplldll

  • Posts: 29
I like using Photoshop too, but only because its what Im familiar with. I tried using Gimp before, but to me it just seems backwards. I'd have to rewire my mind on how a paint program should function if I ever got really into it. I like working fast so anything that slows me up is a minus :P

For spriting I find Graphics Gale to be superior though, easy to use and free which is a plus.

There's this other program, called Illust studio, that does everything I wish Photoshop could do. I've been dying to use it but its not in English...

And I love Blender. I think its eons ahead of other professional 3d packages because of the dedication going into it from the blender community. Every few monthes there's some new amazing feature added to it.

davichito

  • Posts: 31
I usually just use graphics gale but i was wondering how people made such good graphics. Like if you look at the tilesets up on the forge, i cant get my tiles to look that polished and smooth. So I just wanted to ask what type of programs yall used and how to make such good looking tiles and sprites.

Good graphics are made by good artists. Check http://www.anim8or.com/gallery/gallery14/image3.html and the other galleries.

llplldll

  • Posts: 29
ya i agree with what you said, i was just wonderin what program people like ceric use because his tilesets are really polished and arent rough  like if i tried to make it with graphics gale, im just trying to figure out how they get there sprites and tiles so defined.

Its totally up to the artist how their work turns out. Making good art is all about technique not so much the program, like others said.

Here's a really neat list of tutorials that explains spriting pretty well:
http://garmahis.com/tutorials/pixel-art-tutorials/

kantieno

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  • Posts: 232
im kind of just using microsoft word to learn stuff a little better :P, it mite not be the best way but it works :P i just make some kind of image in  microsoft word, then copy and paste it into paint, zoom in, and see how they made it look so defined and polished like it is :D but yes im goiung to look at those tutorials
Play my new game "Hidden Valley Ninja" here: http://www.kongregate.com/games/kantieno/hidden-valley-ninja

kantieno

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  • Posts: 232
ya i agree with what you said, i was just wonderin what program people like ceric use because his tilesets are really polished and arent rough  like if i tried to make it with graphics gale, im just trying to figure out how they get there sprites and tiles so defined.
Just to clarify, Ceric didn't make those tilesets. We restarted StencylForge before Stencyl launched and Ceric was kind enough to reupload a lot of resources.

yeah i didnt know that :P so who did make them then?
Play my new game "Hidden Valley Ninja" here: http://www.kongregate.com/games/kantieno/hidden-valley-ninja

kantieno

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  • Posts: 232
well i think im improving, i made this tile which i rather like (im going to try to put an image in my post but ill probly fail :P)

*EDIT* ya i failed just follow this link :P http://imageshack.us/photo/my-images/651/grass7.png/
Play my new game "Hidden Valley Ninja" here: http://www.kongregate.com/games/kantieno/hidden-valley-ninja

Zephilinox

  • Posts: 106
well i think im improving, i made this tile which i rather like (im going to try to put an image in my post but ill probly fail :P)

*EDIT* ya i failed just follow this link :P http://imageshack.us/photo/my-images/651/grass7.png/

That looks great.

As for failing to put it in your post, I don't see why it would, maybe imageshack doesn't allow hotlinking, try imgur.com

kantieno

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  • Posts: 232
kk ill try that           

EDIT yay it worked :D
Play my new game "Hidden Valley Ninja" here: http://www.kongregate.com/games/kantieno/hidden-valley-ninja

Fr1gid

  • Posts: 17
I use PhotoShop (I'm a student so sweet deals  8) )
Program wise it is advisable to just find a program an get comfortable with it. I like the more powerful programs (eg not paint (not because you can't make great stuff)) because they will give you layers and several other features that can make your life easier and more efficient.
Also you might consider what type of pixel art you are working on. A great feature of Graphics Gale is that it is designed all around animating sprites.

BUT
Remember it is practice and personal skill that makes the artist. Here is a link to some a list of awesome pixel art tutorials and other resources http://www.pixelprospector.com/the-big-list-of-pixel-art-tutorials/ In some of those tuts there are discussion of programs as well.

Nick

  • Posts: 21
I use paint for pixel art, illustrator for graphics (because somehow my friend shared it with me? I could never afford to pay for anything adobe products myself haha) MS gif animator for animating (partnered with a png to gif converter to make the paint images not mess up) and the Patronizingly simple transparentizer for adding transparency.
(Nxzfreak) Check out my site <here> to see my portfolio and other things. =)

Currently working on Sinful Ash! (ARPG)

ICLHStudios

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  • Posts: 88
If I'm doing animated stuff I animate in Toonboom and then sprite-ize it in Paint, otherwise I use a combination of Paint and Photoshop for most of my stuff.
Go here to begin reading my fantasy webcomic, updated every Thursday: http://fav.me/d674ji2

Squiddicus

  • Posts: 53
I use GraphicsGale.
Before that, I used good ol' MSPaint.
"Cave Johnson: All right, I've been thinking. When life gives you lemons? Don't make lemonade. Make life take the lemons back! Get mad! 'I don't want your damn lemons! What am I supposed to do with these?'
 Cave Johnson: Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's going to burn your house down! With the lemons! I'm going to get my engineers to invent a combustible lemon that burns your house down!"
 ~ Cave Johnson Portal 2 text dump

chaosoul

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  • Posts: 260
I use both graphicsgale and paint.net. Been trying out gimp but looks kinda complicated.
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SWATLLAMA

  • Posts: 1059
Gimp isn't extremely complicated for what most of us do. However, like most programs, it can get very complicated with all their tools with cutting and transitioning and all that stuff I have no idea how to do.
Hail The Llama
http://www.kongregate.com/accounts/lSWATLLAMA
"Play the games" ~ The Grand Llama

It's my life goal to rickroll as many people as possible