Parallax bug with animated backgrounds in Stencyl 3.0/3.1


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  • Posts: 140
Maybe you need to look closer to the animations to see the issue ... Thanks for the hint, dripple!

Hi there,

I've found a bug regarding frame animated layers in combination with parallax scrolling.

This bug report is a summary of this topic I posted some days ago in the 3.x category:,32090.0.html

I would like to make a parallax background with 3 layers.
Each layer is animated (6 or more frames).
The animation of the background is playing fine when the value of "horizontal scroll speed" is "ZERO".
As soon as I enter a value for "horizontal scroll speed", the animation of the layer is NOT playing anymore ... only the first frame of the layer/background is shown.

I tested my parallax scene in both Stencyl versions (2.2/3.0 & 3.1)
The layer in the middle is animated (some TINY details are moving up and down / left and right).
Back- and front-layers are simple PNGs without frame-animations.

The scene is NOT playing the TINY animation in 3.0/3.1 :

I haven't changed anything and it works fine in 2.2:

Therefore I came to the conclusion, that it must be a BUG of Stencyl 3.0/3.1.
(In addition, the tempo seems to be different with the same value (3.0/3.1 is faster).)


  • Posts: 748
Well, it took me a second to spot the differences and thus to see the bug:
- Have a look into the second layer of Parallax-Test-Stencyl2.swf: there are some smaller animations in the houses (radar screens, elements moving up and down, valves and such. )
- If you look into Parallax-Test-Stencyl3.swf, you see that there's no animation.
Sure, my games won't get better with all the new features of Stencyl.
But I do have more fun creating bad ones.

MayazCastle Keeper


  • Posts: 288
Sorry for bumping up this thread again,I know it's quite old but I'm running into the same problem with my game.What did you do solve the problem?
Nothing is impossible, the word itself says 'I'm possible'!

Audrey Hepburn