Tools for Scaling Actors in Stencyl
Finally, a way to reliably work with pixel art at any size! Scale tiny pixel art graphics to fit any theme or purpose, and most importantly, at no cost to functionality.
However, this isn't only for pixel art. Basically, this extension fixes the unreliable scaling system that Stencyl currently has in place. It allows you to scale actors and easily manipulate those actors once they've been scaled. It gives you access to many properties for scaled actors that are either incorrect or missing from the default blocks. See the documentation
for screenshots and more details.
Scaling is especially useful for pixelated retro games, allowing you to import artwork smaller than 1x, and scaling it up later to save space. Note: you should have anti-aliasing turned off when you upscale pixel art
. You can turn it off in the game settings.
It has only been tested on Flash and iOS, but it should work on all platforms.7 New Blocks!Action Blocks
Normal / Value Blocks
- Set Scale by Percent
- Set Scale by Size
Additional LinksBased loosely on a StencylForge behavior by Rob1221.
- Get Scale Percent
- Get Size
- Get Coordinate
- Offset Coordinate
- Is Scaled? (Boolean)