New game! New game! credits (New link available)

Donni11

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  • Posts: 2182
Hi everybody  :)                                                                           Written :Tuesday, October 7,  Updated Monday,November 10

The New Tread is here and Pencil Rider is here, here are the two links:
The New Topic :
http://community.stencyl.com/index.php/topic,36275.0.html
The Finally Published Pencil Rider:
http://www.stencyl.com/game/play/28686
Note: if I didn't list your name I apologize :(. just right a comment and I will try to right your name as soon as possible.

Credits:
MUSIC:
Diamors,
ArceusOFGaming,
lucario888,
Karyete,   
IWantSomeCrusha(for uploading it on forge)
 BACKGROUNDS/tiles:
blob,
nick,
hamsterlabs,
Bruestle games,
U-Gout,
Ceric,
joshuavh,
mrthequad,
TheCWDproductions
marverickHunter40245,

And special thanks to  sdieters for helping me removing a metadata  ;)  http://community.stencyl.com/index.php/topic,34895.msg197698.html#msg197698
 

« Last Edit: November 11, 2014, 10:31:56 am by Donni11 »
Peace

rob1221

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  • Posts: 9388
Use the edit button rather than bumping up your post so much.

Innes

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  • Posts: 1963
sorry every one I by mistake wrote "I mad a demo" when I MEANT to write"I made a Demo" sorry for the typo.   

If you make an edit, you don't need to announce that you made an edit, otherwise it bumps the thread for no reason, and it has already been requested that you avoid doing so.
Visit www.TheStencylBook.com - the only published book for learning Stencyl.

MrWagoner

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As promised I wanted to tell you what I think about your demo: It certainly shows that you are going in the right direction, it already has the most important stuff working (music is running, collisions & controls & scentransitions are working) and I guess it will be even better when you release the full game that has a winning condition and more levels etc.
I think you could improve a bit on the artwork, it seems that it was collected from different sources.
I could imagine it could work good for you game if you take inkscape (it's free, http://www.inkscape.org) and let you inspire by some tutorials: http://2dgameartforprogrammers.blogspot.de/ This might not exactly be the stuff you need for your game, but if you look at the tutorials you might get the idea how to transfer this to create the game art you want.

Check out my newest game: Blowy Fish!

ceosol

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  • Posts: 2246
Why is it so important that you publish at a certain date/time. Why not just work and play test it out before announcing a release. Another option is to just publish even with bugs so you can get some feedback.

Max Finch

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Why is it so important that you publish at a certain date/time. Why not just work and play test it out before announcing a release. Another option is to just publish even with bugs so you can get some feedback.

In my case I would finish a game completely after having it tested and what not. Then for mobile versions I would set up some posts and what not to build a hype with some of my fans. Since the game is technically finished I could set a release date and release it to the general public then.

In his case he obviously hasn't really finished his game and is just bumping up his post to try to build hype.

Innes

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  • Posts: 1963
Hopefully, you have accepted the 'hints', and discovered through experience,that repeatedly hyping an incomplete game is not a good idea.

Pre-announcing a game, should only be done either in the chit-chat forum, for general discussion purposes, or when the game is complete, and ready to publish. This forum, in particular, is for complete, ready-to-play games. No-one is going to mind if a game is announced and subsequently withdrawn for technical or other reasons, but repeatedly announcing a game for which there is no evidence is just going to annoy people!

In other words:
  • Please don't announce your game in this forum until it's actually completed and ready to publish.
  • Don't try to over-hype a game unless you have a Multi-million dollar budget.
Visit www.TheStencylBook.com - the only published book for learning Stencyl.

merrak

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  • Posts: 2341
There's the game journal forum you could always use if you want to announce the milestones you've reached and issues you've encountered.

Innes

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  • Posts: 1963
I did make a thread about my game in chit-chat ,but it got moved here  ???   

Fair enough; it was probably moved on the assumption that it was actually going to be released when specified.
Visit www.TheStencylBook.com - the only published book for learning Stencyl.

ceosol

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  • Posts: 2246
He is in the game journals forum. I think the issue is that this isn't a journal thread :)

If you want some hype and interaction, post some screenshots and talk about what you are working on. In my opinion, a game journal is there to help out others with their own games. Maybe they will see something they like and get some ideas out of it. Just constantly saying that you are releasing a game does nothing for you or people reading the thread.