Zolo Quest, finally!

Rob

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  • Posts: 1268
I thought this game was dead.

Of all my games, I'm really proud of this one. I used pre-stencyl 1.0 to build it and with 2.0 coming up,
I am going to revive it in the future.

Thanks for the comments.
GOLDEN RULE #1 : SAVE YOUR GAMES FREQUENTLY
IOS/XCODE DEBUGGING
http://www.stencyl.com/help/view/xcode-ios-troubleshoot/
WATCH STENCYLWORKS VIDEO TUTORIAL BY SUNRISEKINGDOM
http://www.youtube.com/watch?v=KDfRfjzr9j4&feature=channel_video_title

Rob

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  • Posts: 1268
Folks, you know what, I just ported this game over to 2.0 in 5 minutes.

There was only one flaw (setting a control key missing) and kaboom, the game worked right off the bat.

I'll incorporate some of the feedback from this thread and will publish this game within next few weeks.
GOLDEN RULE #1 : SAVE YOUR GAMES FREQUENTLY
IOS/XCODE DEBUGGING
http://www.stencyl.com/help/view/xcode-ios-troubleshoot/
WATCH STENCYLWORKS VIDEO TUTORIAL BY SUNRISEKINGDOM
http://www.youtube.com/watch?v=KDfRfjzr9j4&feature=channel_video_title

magicpegasus

  • Posts: 101
It's really great to hear that you had minimal problems porting to 2.0! I really love the upgrade, especially the events and trashcan. I'm looking forward to your next version.