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LIBERADO

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  • Posts: 2660
Hey Riki, yeah its crazy, i think its a Europe wide feature, was not expecting that!

it went from 16 downloads to 10,399 in one day!
I like this game. What sort of promotion strategy did you use for the game?
I'm spanish, excuse me for my bad English.
I'm not a private teacher. Please, post your questions in the public forum.

letmethink

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  • Posts: 2547
Has the iOS exposure so far boosted android downloads in any significant way?
~Letmethink

colburt187

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  • Posts: 2402
Hey Riki, yeah its crazy, i think its a Europe wide feature, was not expecting that!

it went from 16 downloads to 10,399 in one day!
I like this game. What sort of promotion strategy did you use for the game?

thanks, I sent some early promo codes to a few sites, touch arcade were the only site who did an article (not a raving review though) and they spoke about the game on their podcast.

Apart from that i tweeted about it, made a youtube video and thats it.

colburt187

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Has the iOS exposure so far boosted android downloads in any significant way?

Ill find out tomorrow, the feature only really happened last night. But I believe it did for Wheelie Legend, I got featured first on iOS and got some rankings, then the google rankings went up and ended up making more money than iOS.

GeorgeN

  • Posts: 859
Ok so on Google Play we have 72 downloads so far.On app store is featured in Best New Games in 38 countries.

Stevetheipad

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Ok so on Google Play we have 72 downloads so far.On app store is featured in Best New Games in 38 countries.

Wow awesome! Any big countries it is featured in?

Max Finch

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I think it's worth mentioning that Apple tends to update the featured list for the US on Thursdays. At least that's what I've noticed.

Stevetheipad

  • Posts: 1302
I think it's worth mentioning that Apple tends to update the featured list for the US on Thursdays. At least that's what I've noticed.
They do, except in special situations. Hopefully this one will get a spot on Thursday!

colburt187

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Man it would be nice to get that USA feature, not got anywhere in the ratings in the US on either of my games.

GeorgeN

  • Posts: 859
Ok so on Google Play we have 72 downloads so far.On app store is featured in Best New Games in 38 countries.

Wow awesome! Any big countries it is featured in?

https://www.dropbox.com/s/zi8sscmjr5v3c8o/Screenshot%202015-01-07%2012.07.38.png?dl=0

colburt187

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  • Posts: 2402
yesterdays stats,

28,888 downloads
30 remove adverts (lowest tier)
$270 admob revenue (148,579 impressions)

Pretty good, not sure where its going to go from here, maybe this is the peak. Blown away by those numbers though.

Stevetheipad

  • Posts: 1302
yesterdays stats,

28,888 downloads
30 remove adverts (lowest tier)
$270 admob revenue (148,579 impressions)

Pretty good, not sure where its going to go from here, maybe this is the peak. Blown away by those numbers though.

Wow. This actually restores some hope in mobile for me. I have had almost no success in mobile in the whole last year I did. This year I hope to have more success with ad revenue. Great job guys. You've paid for Stencyl and your Apple license so now everything is profit if it wasn't already.

riki82

  • Posts: 326
yesterdays stats,

28,888 downloads
30 remove adverts (lowest tier)
$270 admob revenue (148,579 impressions)

Pretty good, not sure where its going to go from here, maybe this is the peak. Blown away by those numbers though.

Thanks for the stats!
Amazing revenue for one day!

timbirks

  • Posts: 75
Hey, many congrats on the success of this game, I've downloaded it and its really addictive!  Great to see games made with Stencyl doing so well!
Super Crash Land v1.2 - Available to Download now from Google Play absolutely free!   

https://play.google.com/store/apps/details?id=com.timbirks.supercrashlandv12

henson802

  • Posts: 382
Congrats - impressive numbers. 

Kind of startling that only 30 chose to remove ads out of 28,888 downloads!