[iOS/Android] WebViews 2.0 (in-app browser) v2.4.4

robinschaafsma

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  • Posts: 711
Webviews 2.0 for iOS and Android (in-app browser)
Works on iOS, Android


HOW TO
Go to https://byrobingames.github.io

OPENSOURCE

Submitting a Pull Request
This software is opensource.
If you want to contribute you can make a pull request

Repository: https://github.com/byrobingames/webview2.0

Need help with a pull request?
https://help.github.com/articles/creating-a-pull-request/

ANY ISSUES?
Creating an issue on GitHub
Repository: Repository: https://github.com/byrobingames/webview2.0/issues

Need help with creating a issue?
https://help.github.com/articles/creating-an-issue/

« Last Edit: January 04, 2019, 02:05:31 am by robinschaafsma »

Jon

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  • Posts: 17523
Thanks! I've swapped in this one into the Extensions Market.

Stevetheipad

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You're awesome man - keep making extensions! I've donated a little to show my support.

How about some more customization options? Here's what I have in mind:

1) Drop down of the redirect mode - 1 option for close browser when a restricted site is visited, 1 for a redirect to a specific page and 1 for it to go back a page to the page you were on before visiting the prohibited one)

2) Look and color

Razvan3486

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This extension don't work in 3.3 version, can you update for 3.3 ?

robinschaafsma

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  • Posts: 711
This extension don't work in 3.3 version, can you update for 3.3 ?

Extension works fine in 3.3, it is special build for it.

Try the following:
- delete extension manual
- reinstall extension
- run clean project
- build

If you still get a error, post the error logs, behavior that you use. IOS or Android? etc. etc. Only than i can figure it out what the problem is.

I have tested many times on 3.3, and it works fine for me on IOS and Android.


robinschaafsma

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  • Posts: 711
Update
- Webview 2.1 (11-05-2015): Enabled Javascript for Android. (On IOS enabled by default)

captaincomic

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  • Posts: 6109
Someone had a problem with this extension when compiling for Windows. If you set the compatibility in the info.txt to
Code: [Select]
compatibility=mobileit should prevent it from being included on other platforms. 

robinschaafsma

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  • Posts: 711
Someone had a problem with this extension when compiling for Windows. If you set the compatibility in the info.txt to
Code: [Select]
compatibility=mobileit should prevent it from being included on other platforms. 

I refuse to do this, because compatibility is already set to
Code: [Select]
compatibility=iOS and Android

captaincomic

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Yes, I noticed, but these are the only supported values:
all, flash, desktop, mobile, ios, android

It's possible that this wasn't (and still isn't) documented anywhere.

ETHproductions

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It's possible that this wasn't (and still isn't) documented anywhere.

Now it is. :)

I think it might be a good idea to update the Stencylpedia articles to include documentation on the different extension features. If you'd like, I could do this myself.
Fontstruct - Stencyl - Website (in progress)

Proud Member of the League of Idiotic Stencylers; doing things in Stencyl that probably shouldn't be done.

robinschaafsma

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  • Posts: 711
Oh Ok, didn't know that :D,

Thanks ETHproductions for documentation.

I will update al my extensions with the right info file  :D

*EDIT* all updated now.

« Last Edit: June 13, 2015, 07:28:45 am by robinschaafsma »

1MrPaul1

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It is not compiling.
Error - Can't find assets

robinschaafsma

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It is not compiling.
Error - Can't find assets

More info please, platform?? log files??

*Edit*
Tested on IOS and Android, no errors on my side, using latest private build.

« Last Edit: June 14, 2015, 12:52:49 am by robinschaafsma »

1MrPaul1

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I'm using 3.2 (3.3 is to buggy for my) on windows 7 x64
[nme.bat] Reading HXCPP config: C:\Users\Saidilnoza\.hxcpp_config.xml
[nme.bat] Error: Could not find asset path "D:\stencyl3\stencylworks\engine-extensions/webview2.0/assets/"

robinschaafsma

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  • Posts: 711
I'm using 3.2 (3.3 is to buggy for my) on windows 7 x64
[nme.bat] Reading HXCPP config: C:\Users\Saidilnoza\.hxcpp_config.xml
[nme.bat] Error: Could not find asset path "D:\stencyl3\stencylworks\engine-extensions/webview2.0/assets/"

This extension does not work with 3.2,