Java 8 - Slow for Stencyl

Jump Button

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  • Posts: 12
Just cant get it to test,  everything updated java still nothing

EDIT I try taking it all of and redoing it and it work now  but now it will not close Stencyl and iam getting this


« Last Edit: March 28, 2015, 12:13:03 am by Jump Button »

dripple

  • Posts: 747
Just cant get it to test,  everything updated java still nothing

EDIT I try taking it all of and redoing it and it work now  but now it will not close Stencyl and iam getting this

That happens for me also. The UI is garbage (look at the fonts) and it's slow. Selecting a game in the dashboard takes up to 3 seconds until it is highlighted. I had do install Java 1.7 again and changed the Launcher so use this version to get Stencyl running again.
Sure, my games won't get better with all the new features of Stencyl.
But I do have more fun creating bad ones.


MayazCastle Keeper

Jon

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  • Posts: 17517
Java 8 does some odd things with the font anti-aliasing and toolbar color (these will be worked out in the next major release), but in all other respects, it should not be slow. Sounds very much like what emf was reporting until he upgraded through System Preferences.

Quote
Make sure you have updated Java through the System Preferences panel if you're on a Mac.

dripple

  • Posts: 747
Java 8 does some odd things with the font anti-aliasing and toolbar color (these will be worked out in the next major release), but in all other respects, it should not be slow. Sounds very much like what emf was reporting until he upgraded through System Preferences.
As previously said, other Tools suffered from the missing HiDPI support in Java, but they work well now. I won't complain about the graphics. For me, the speed issue is the problem. It's absolut no usuable with Java 8 on my Retina MacBook. I installed an JRE 1.6 and changed the launcher to run against this VM. At least this works for me now (I don't do Android builds for the moment - albeit testing on the device works so far)
Sure, my games won't get better with all the new features of Stencyl.
But I do have more fun creating bad ones.


MayazCastle Keeper

Jon

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  • Posts: 17517
Split this off. Could you elaborate a bit on the HiDPI part? You're saying that other Java-based apps now work properly with respect to that?

dripple

  • Posts: 747
Hi Jon.

Most noteworthy is InteliJ IDEA. With Version 13 and Java 8, the UI was slow and garbaged (pixelated). That's where I got the tip with a 1.6 JRE from: running in Java 6, compiling against a Java 8 SDK. But they solved the problem with 13.1.

Some other tools have the same problems, like different Log Viewers or even JMeter (that runs native Swing without a special look & feel!). I haven't checked the dev boards for a while, but I remember posts that this is also a problem with Windows machines.


« Last Edit: April 05, 2015, 12:38:24 am by dripple »
Sure, my games won't get better with all the new features of Stencyl.
But I do have more fun creating bad ones.


MayazCastle Keeper