Data usage issue

cottonbloom

  • Posts: 5
I'm new to this, and I'm not completely sure if this has been answered yet, but i'm working on a game, and it keeps saying: 90% data usage used up (something like that) please save your work... etc. Anyone know the solution to this?

cottonbloom

  • Posts: 5
I'm new to this, and I'm not completely sure if this has been answered yet, but i'm working on a game, and it keeps saying: 90% data usage used up (something like that) please save your work... etc. Anyone know the solution to this?
I meant 90% memory usage

xcmn

  • Posts: 89
Close some tabs. Especially if they contain large amounts of image-related data (actors/animations and scenes).

Saving often might help. If the auto-save hasn't kicked in recently it could be causing a load on memory.

I'd like to hear what others have to say.

cottonbloom

  • Posts: 5
Thankyou for your suggestion. I'll try that and the other's suggestions in the future :D

dtrungle

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  • Posts: 1938
http://community.stencyl.com/index.php/topic,5601.0.html

I don't quite remember but I think for Mac it's defaulted to 2GB and I believe that's the highest. Use the resource manager extension thing in Stencyl to help keep track of your memory. As suggested try not to have too much tabs open at once. When you're testing and adding graphics is when it sky rockets.

cottonbloom

  • Posts: 5
thankyou, i'll try these out :D

cottonbloom

  • Posts: 5
http://community.stencyl.com/index.php/topic,5601.0.html

I don't quite remember but I think for Mac it's defaulted to 2GB and I believe that's the highest. Use the resource manager extension thing in Stencyl to help keep track of your memory. As suggested try not to have too much tabs open at once. When you're testing and adding graphics is when it sky rockets.
although is there a way without having to download java?

dtrungle

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  • Posts: 1938
Look at the first post in that thread. If you want more than 2GB then you'll need java.