Indies vs Gamers GameJolt Jam

letmethink

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  • Posts: 2547
You missed off the 6 in the private key in the init. (see the edit above)
~Letmethink

DarkWater5

  • Posts: 14
I loaded up that file and got these 3 errors...
and a zipped log file.
Mayhaps it's just the difference in the versions :/

letmethink

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  • Posts: 2547
All you need to do, on your end is correct your private key which you incorrectly copied and pasted from your init to testing: init.
~Letmethink

DarkWater5

  • Posts: 14
Oh... I see the "init" block with the user name is missing the "6" :(
I tend to jumble numbers, which is why I do "Copy and Paste". I guess I must have done a poor copy job from the one block to the other.
Now for playing on GameJolt, I just replace the "testing :init" block with the standard "Init" block before compiling and uploading, correct?

I just tested it and it posts the score aswell :)

Thanks for the help, glad it was a simple fix, but sorry for wasting your time.  I feel like such a Newb :(

letmethink

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Yes you do, and it will automatically authenticate anyone who is logged in. You aren't wasting my time, you are providing invaluable testing.
~Letmethink

RengadeQuarters

  • Posts: 98
Could somebody show me how to use this extension  I  have never used a api
I have a game almost done

I can't thank you enough for this! I only had a couple of hours to integrate the GameJolt API for my #indiesvsgamers game and without this extension I never would have managed it. It worked first go without any problems at all!