Having fun modifying the engine to get the html5 export to work.

Jon

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Latest public release (8627) has your latest PR in it.

RengadeQuarters

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8626 and 8627 both give a error failed to build Html5 (Return code: 1).  :(

letmethink

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There are three files for Lime that I had to manually add to get it to work on my end that are on the Lime github. I'm not sure why they don't matter for building to other platforms.
~Letmethink

Justin

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It looks like we packaged the wrong openfl version with this release by mistake. If you swap yours out for openfl 3.3.2, it should work.

http://lib.haxe.org/p/openfl

For Live Support: Join our discord server and ping me @justin.
I'm most often available between 8am and midnight Japan time. (GMT+9)

RengadeQuarters

  • Posts: 98
It looks like we packaged the wrong openfl version with this release by mistake. If you swap yours out for openfl 3.3.2, it should work.

http://lib.haxe.org/p/openfl
That fixed it Thanks Justin

Has the fix for the fonts been updated yet ?

gurigraphics

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Here these errors occurred:

Quote
DEBUG [Thread-5] stencyl.sw.util.StreamGobbler: [taskkill] ERROR: the process "neko.exe" was not found.
DEBUG [Thread-6] stencyl.sw.util.StreamGobbler: [taskkill] ERROR: the process "adb.exe" was not found.
DEBUG [Thread-7] stencyl.sw.util.StreamGobbler: [taskkill] ERROR: the process. "Arm-linux-g ++ androideabi-exe" is not found.
DEBUG [Thread-8] stencyl.sw.util.StreamGobbler: [taskkill] ERROR: the process "cc1plus.exe" was not found.
DEBUG [Thread-9] stencyl.sw.util.StreamGobbler: [taskkill] ERROR: the process "tail.exe" was not found.
DEBUG [Thread-10] stencyl.sw.util.StreamGobbler: [taskkill] ERROR: the process "ios-sim.exe" was not found.

Build 8627
Openfl 3.3.2

letmethink

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Next public release should have the fix. It was due to the wrong version on things being packaged, similar to the previous issue.
~Letmethink

hdesign

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how to export to html5

letmethink

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~Letmethink


letmethink

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Notice anything wrong with it? Does it look and play as it should?

Note: I'm saying this because I am on my phone. I can see it loads well, but I cannot test whether the motion is smooth etc.

« Last Edit: September 14, 2015, 11:38:22 pm by letmethink »
~Letmethink

hdesign

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i forgot to put touch control, im just using the arrow keys, only test on desktop browser not on mobile

gurigraphics

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Someone tested the sound? In my tests the sound coming from one side speaker only.

« Last Edit: September 16, 2015, 11:07:01 pm by gurigraphics »

Jon

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Are you sure that the sounds you've imported are stereo, not mono?

gurigraphics

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Really. I recorded ogg mono in Audacity. ^ ^
Thanks.