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!! Ojya Leaderboard Facebook Extension !! V8 - Game Analytics - API 2.10

andyvene

  • Posts: 84
Ojya Leaderboard Version 5e update
Compatible with Facebook latest API 2.7 - iOS and Android
Tested with iOS 10 and Xcode 8
Stencyl 3.4 beta5

Bug fixes at the stencyl game-kit
Better performance on designing the leaderboard
Better JsonParse code custom block
Minor bug fixes
Overall optimization for speed and stability

Minor update to the main stencyl extension 'OjyaLeaderboard 2'
Logging system update for Xcode 8

New option adding stars on designing the leaderboard map levels.
Each level can display from 1 to 3 facebook highest score users.



The best Facebook Stencyl Extension for creating powerful leaderboards and also for Facebook general use.

andyvene

  • Posts: 84
Ojya Leaderboard Version 5e update
Game-Kit

This update is the most extensive update on the game-kit ever made.
Optimization has been made in all the code for speed and stability.
Every playable situation of the Facebook user has been taken in consideration online and offline, multiple players using the same device and also one player using different devices.
Every score post has it's timestamp and also options of the game to preserve the highest score done for each level, the same also with the bonus.
This is the most complex complete score mechanism for Facebook ever made that resides inside an application.
Although, this is a plug and play. You just only need to tell each time what level, score and bonus the user played. The rest will handle our game-kit.

Said that, this update Version 5e of our OjyaLeaderboard Game-Kit has an 'error free' score mechanism.
As the game-kit is made by behaviors every future update from now on will be made and installed easily just by importing only the updated behavior.

Ready to use it , in all your games , by changing of course the graphics this is a great game-kit for your development.
Please, visit our site for how to use the Game-Kit or just only the Facebook Extension and it's blocks.

« Last Edit: October 14, 2016, 07:53:09 am by andyvene »

andyvene

  • Posts: 84
Ojya Leaderboard v5e

- Web Site Updates -

« Last Edit: November 29, 2016, 04:15:05 pm by andyvene »

andyvene

  • Posts: 84
Ojya Leaderboard version 6
Compatible with Facebook API 2.8


A great update was made today for the Ojya Leaderboard, to version 6.
  • Full support for Facebook API 2.8.
  • Extensive update of many functions at the native code for iOS and Android
  • Updates in the game-kit to support Facebook API 2.8
  • Plug and play by setting only 3 attributes in the game-kit.

Note that Ojya Leaderboard has also an advanced off-line score mechanism. Understands every possible situation so you will continue to play and post scores even if not connected in internet.

Graph API 2.8.  As you may know Facebook after years removed the custom open graph actions and objects.
In that way left developers to only use the standard objects.
OjyaLeaderboard with version 6 is prepared right now for the next step of OpenGraph.

Inside the zip file you get,  there are instructions in detail of how OjyaLeaderboard works in every step.

current version is v6b

« Last Edit: January 16, 2017, 01:38:25 am by andyvene »

bonzero

  • *
  • Posts: 464
Awesome work! I can't wait to start playing with it very soon

andyvene

  • Posts: 84
Thank you ! And happy new year.

squeeb

  • Posts: 1079
I'll definitely be getting this soon!

andyvene

  • Posts: 84
Ojya Leaderboard version 6
Compatible with Facebook API 2.8


Ojya Leaderboard is compatible with the latest release of Stencyl 3.4 build 9300

andyvene

  • Posts: 84
Ojya Leaderboard version 6c
Compatible with Facebook API 2.8
Unicode


Major update v6c is released
Full  Unicode support for foreign languages, displaying the users' name.
Bypasses the font mechanism of Stencyl and brings full support of Unicode with external ttf fonts.
Much better draw text mechanism than Stencyl's.

European languages, Arabic, Chinese, Russian and many others with just one font ttf.

Plus, a lot of improvements on the code.





« Last Edit: March 29, 2017, 09:52:32 am by andyvene »

andyvene

  • Posts: 84
Ojya Leaderboard version 7
Unicode support
Facebook API 2.9


Major update v7 coming soon ...

- New Facebook call mechanism, extension blocks with wrappers.
Cleaner block interface inside Stencyl !

- Master your Facebook callbacks with easy.
Preference extension block for the wrapper behaviour.
Advanced error-free control of the Facebook callbacks.
(retry after sec , attempts and unblock wrapper after seconds of idle)


- New Facebook server field for hosting  the scores. With API 2.9

- Celebrate OpenGraph Story post block.

Example of use in our game: Pressing your image profile you post the celebrate story.
Pressing on friends image profile you post the challenge.


14 Facebook extension wrapper blocks with one common  Callback Settings block.


Celebrate Story with small image. Selectable also with large image


Original post challenge function. 'I beat you' or 'I am After you' if score is lower


Stay tuned ...!

« Last Edit: June 01, 2017, 06:47:01 am by andyvene »

andyvene

  • Posts: 84
Ojya Leaderboard version 7
Unicode support
Facebook API 2.9
New OpenGraph Game Celebrate block



Ojya Leaderboard version 7a is released !


Visit our site Ojya Leaderboard for the new features of version 7a

« Last Edit: May 13, 2017, 06:31:05 am by andyvene »

andyvene

  • Posts: 84
Ojya Leaderboard version 7
Unicode support, Facebook API 2.9


Change the 2 maps leaderboard graphics
in only 20 min  !

Ojya Leaderboard is a must asset for all game developers who want to use Facebook leaderboards and promote better their game.

Graphics is another thing that can be changed in only 20 minutes, creating two completely different leaderderboard maps, one for the single level and one for all levels design.
The designing of those 2 maps is based on 2 lists with x,y coordinates.

With this video tutorial you will be guided of how to change those two complex maps in only 20 minutes and provide new path with  x,y coordinates for the designing , with your personal graphics.

This makes OjyaLeaderboard a great asset, for all your games as every leaderboard can be totally different , from medieval design to hi-tech.

Watch this video tutorial  Youtube Creating the leaderboard map

Visit our site Ojya Leaderboard for the new features of version 7a

(site is changed now is http://ojyagames.byethost7.com)

« Last Edit: May 13, 2017, 07:28:38 am by andyvene »

andyvene

  • Posts: 84
Ojya Leaderboard version 7
Unicode support, Facebook API 2.9


New section 'fixes - updates' in our site, for fast fixes ,
after a recent update

New fix in 19/5/2017 for version 7a


Visit our site Ojya Leaderboard for the new features of version 7a

(site is changed now is http://ojyagames.byethost7.com)

« Last Edit: May 19, 2017, 11:14:08 pm by andyvene »

1MrPaul1

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  • Posts: 1217
How to make key hashes?
I remember I sawinstruction on your site but it was  deleted probably

also, there is no "add object type" in dev panel. probably because i didnt set up key hashes

EDIT
found the place in help about hash key. Put it, but stil have not ability to ad objects

« Last Edit: May 24, 2017, 02:43:07 am by 1MrPaul1 »

andyvene

  • Posts: 84
Hello,
there is the OjyaLB block KeyHash block.
Actually go to scene behavior 'LoginStart' , in the custom block 'LoginToFacebook' , at the top there is the block'KeyHash'  disabled.
Enable it, and go to Stencyl Menu 'Debug/Android/Launch Device Monitor'.
Monitor the responses - traces of your Device running the game and look for 'PXR:  ...  '.
This is your keyHASH.

Visit also the site for the KEY HASH block instructions,  at  section 'USE OF THE EXTENSION':


Visit our site Ojya Leaderboard

« Last Edit: May 24, 2017, 07:26:23 am by andyvene »