FlipChamps - coming Dec 3 to iOS & Android

suitcasenuke

  • *
  • Posts: 131


Out now! Apple must've streamlined the processing speeds, because it popped up worldwide almost immediately.

iOS
https://itunes.apple.com/us/app/flipchamps/id1039790985?ls=1&mt=8

Android
https://play.google.com/store/apps/details?id=com.flip.champs

Flip yourself into becoming champion! Rack up your high score in this fast-paced, endless arcade battler against tough AI opponents.

Features include:
• 2 game play modes: Normal - speedy matches with one-hit victory or defeats. Survival - matches that afford you limited health that carries over between matches.
• 4 attacks to choose from, ranging from devastating laser blasts to timed mines.
• Tough boss dudes to battle.
• Colourful, retro visuals.
• Bumpin' soundtrack.

The game will be free, supported by ads that can be removed via IAP.  I'm open to any questions you may have!

Here's some enthusiastic Touch Arcade coverage the game has received, plus a game play trailer on Appspy:

Preview:
http://toucharcade.com/2015/11/09/flip-champs-is-a-high-score-chaser-crossed-with-fighting-games/

Mobcrush stream:
http://www.mobcrush.com/TouchArcade/v/5642b9f7042313b57e092d07

Game play trailer:
http://www.appspy.com/news/10377/flipchamps-is-a-new-arcade-battler-flipping-onto-ios-and-android-in-december










« Last Edit: December 04, 2015, 04:32:34 am by suitcasenuke »

bokalvslund

  • Posts: 13
Good luck with the launch, Brad!

Looking great!

SquarePug

  • Posts: 148
Really nice idea, good work, looks like fun!
Website: Satch
Twitter: @satchapps.

colburt187

  • *
  • Posts: 2390
love the art style, very unique game, don't get to say that very often.

suitcasenuke

  • *
  • Posts: 131
I've actually been mucking around with local multiplayer and I've got it basically working! Pretty sweet. It won't be in the release version though. The game has been approved by Apple for about a week, so I'll wait until after the release and some play testing to push an update out.

I've actually been mucking around with local multiplayer and I've got it basically working! Pretty sweet. It won't be in the release version though. The game has been approved by Apple for about a week, so I'll wait until after the release and some play testing to push an update out.

What do you mean by local? Like over wifi, device to device or same device?

suitcasenuke

  • *
  • Posts: 131
Same device with on screen buttons.

suitcasenuke

  • *
  • Posts: 131
Game of the feed! Comes in around 8 minutes

http://www.twitch.tv/appspy/v/28007220

suitcasenuke

  • *
  • Posts: 131
More great coverage since the release! Sadly, the game missed out on the Best New Games feature, but there's hope for the future!

Appspy Hands-On
https://www.youtube.com/watch?v=K6nnTmco4TI&feature=youtu.be

Lonnie Let's Play
https://www.youtube.com/watch?v=5lvhIKxRY2w

riki82

  • Posts: 326
Congrats for the release! I try it now!

petersdream

  • Posts: 94
Great game mechanics! I played the game and I like a lot!
Good luck and all the best
Indie Game developer (at night). Currently working on his dream game for iOS.
@petersdreamgame



suitcasenuke

  • *
  • Posts: 131
Thanks! Multiplayer is slow going, but getting there. Hopefully I can get it uploaded to Apple this week.

Here's another write-up:

http://www.supergamedroid.com/2015/12/05/deadly-acrobatics-rule-in-novel-new-touch-fighter-flipchamps/

suitcasenuke

  • *
  • Posts: 131
Version 1.1 is out with local multiplayer and adjusted single player AI. Here's a TA article about it.

http://toucharcade.com/2015/12/16/flip-champs-update/

suitcasenuke

  • *
  • Posts: 131
FlipChamps has been nominated for an IMGA for best multiplayer game! Give it a vote in People's Choice if you're a member.

http://www.imgawards.com/awarded-games/12th-imga/

tigerteeth

  • Posts: 734
This looks great and I love local multiplayer. I'll try it later.