Animation Manager & Scaling

bobbyck

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  • Posts: 124
Hi,

I'm scaling an actor and also using the animation manager on the same actor. I've noticed that when it switches from one animation type to another (i.e. from standing to running), even though the graphic shows a smooth transition, for 1 frame the collision box of the actor is not scaled properly and reverts to the original size of the actor graphics. . This of course is causing me issues with my collisions.

Any ideas?

LIBERADO

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  • Posts: 2659
I have the same problem.
I'm spanish, excuse me for my bad English.
I'm not a private teacher. Please, post your questions in the public forum.

TheIndieStation

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  • Posts: 2256
its the main reason I never work with scaled actors. I think this is a Stencyl bug for now. It never worked properly, unless you disable all the collisions on a scaled actor.

bobbyck

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  • Posts: 124
Any ideas for a workaround?

i.e. i have 10 different actor sizes, based on scene. should i just create 10 different actors all with different sizes? or try to make animation manager have 10 different types?