Follow Target Behaviour


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Apologies if this has already been solved, but I couldn't find an answer anywhere. I have an issue with the 'Follow Target' behaviour where any  actor it's attached to is bound to the game screen and not the scene area.  The enemy which is tracking the player gets dragged along and pulled through objects if the player moves too far away.

I've spent quite a bit of time  playing with the behaviour to see if I can get it to refer to the scene rather than the screen, but I'm at a complete loss, and I haven't been able to find a suitable replacement behaviour. Any help gratefully appreciated. Thanks.