That's a really good point, and one that I had not considered, probably because I work solo most of the time myself. Thanks for chiming in. If anyone else has a perspective to share, please fire away, the more the better. Construct 2 definitely has it's perks, I've actually created a couple of courses on C2 development as well. But for me, the raw power of native code which Stencyl puts at your fingertips wins out. Plus, for code-haters (a lot of people using 'game maker' software like Stencyl or C2 are code-haters), the possibilities with the visual programming system in Stencyl are much greater and more varied than with the event sheets in C2. To do anything really complex or intricate in C2, you have to be a competent programmer. Not so with Stencyl, you just need to understand the concepts. HTML5 is an important modern technology, but it's nothing like native code in terms of performance.