Hello,
I have been working on a couple games and both seem to be having the same issue with scaling, The camera follows the player throughout the scene just fine when I use 1x scaling. However when I change the scale to any higher it seems to throw off the X,Y, coords for the "Camera Follow" behavior, as I can no longer see my player unless I set scaling back to 1x, (even a block in my actor for the camera to always follow the center of self will not work accept on 1x). This makes any game scale higher then 1x scale unplayable.
I've spent hours trying to figure this out, I've tried different camera behaviors, searched the forum, what am I missing? this has been stumping me for weeks.
