Scene Behavior: Dialogue poppup


  • Posts: 33
I made a scene behavior thats really easy to adapt to any game and scene. I fully explain it here:

basically, I created a game attribute called "Dialogue on" (boolean) that when True will trigger the scene behavior to draw a rectangle on the screen and draw 4 lines of text. after 2 seconds it sets the attribute back to default False.

« Last Edit: September 03, 2016, 01:44:23 pm by jexadox »


  • Posts: 4
I'll Have to check this out, Thanks!


  • Posts: 76
This is great. Thanks. I have been looking for a how-to-resource for common game mechanics / behaviours. Something that could answer questions like, "How do I make a laser effect in Stencyl?" or "How do I create a particle effect in Stencyl"?

Good luck with your journey.


  • Posts: 859
Thanks a lot , i will try it