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Scene Behavior: Dialogue poppup

jexadox

  • Posts: 33
I made a scene behavior thats really easy to adapt to any game and scene. I fully explain it here: http://jexadox.wixsite.com/stencyl/single-post/2016/09/03/Screen-Behavior-Dialogue-Popup

basically, I created a game attribute called "Dialogue on" (boolean) that when True will trigger the scene behavior to draw a rectangle on the screen and draw 4 lines of text. after 2 seconds it sets the attribute back to default False.

« Last Edit: September 03, 2016, 01:44:23 pm by jexadox »

laston12

  • Posts: 4
I'll Have to check this out, Thanks!

frostypop

  • *
  • Posts: 76
This is great. Thanks. I have been looking for a how-to-resource for common game mechanics / behaviours. Something that could answer questions like, "How do I make a laser effect in Stencyl?" or "How do I create a particle effect in Stencyl"?

Good luck with your journey.

airman4

  • Posts: 817
Thanks a lot , i will try it