Hey Luyren, just wanted to say great job so far and I bet a shitload of people are thankful for your kit
Also, the kit still seems to be glitched when downloaded. If you ues the 'Play Now!' function, it works fine, but when testing it after I downloaded it, it crashes when the player is hit.
Nice to know there are people looking forward to use it!
Real life is starting to slow down progress. I just want to tell you guys two things:
First: I already got the new graphics for the template actor. I'll try to import them by saturday, and reupload the kit with recent fixes. I made some arrangements with Strasteo, he is contribuing with a part of the graphics.
Second: Just to show you what I'm working on currently. Check the attached image. It's based on Greg's idea of using sensors, and "a scene behavior to rule them all". But I like to do things my way, hence I'm rolling my own solution, same way I did the basic platforming behaviors based on Greg's old behaviors (and again, a HUGE thanks to Greg for comming up with the idea). It doesn't have some of the fancy options Greg's RP has (slowdown, zoom in), and I still have to finish my dialog behavior and add some more event types. With this, I got a nice introduction cutscene for my side-project. The cutscene is saved, and don't play again.
That's it for now. Wish me luck.